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问题描述

我正在用 Mono 为 Android 构建一个对话框,如下所示:

AlertDialog.Builder builder = new AlertDialog.Builder(Context);builder.SetTitle(Context.GetString(Resource.String.MyTitle));builder.SetMessage(Context.GetString(Resource.String.MyQuestion);//是的,不行builder.SetPositiveButton(Android.Resource.String.Yes, new EventHandler((dlgSender, dlgEvt) => { doSomething();});builder.SetNegativeButton(Context.GetString(Android.Resource.String.No), new EventHandler((dlgSender, dlgEvt) => { doSomethingElse();}));builder.SetNeutralButton(Context.GetString(Android.Resource.String.Cancel),new EventHandler((dlgSender, dlgEvt) => {}));对话框对话框 = builder.Create();dialog.Show();

这会通过三个按钮提出我的问题:取消,取消,确定",而我希望得到不,取消,是".我上面的代码有什么问题吗,或者这里的 Android 版 Mono 有什么问题?

解决方案

android.R.string.yesandroid.R.string.no(用作 Android.Resource.String.* in Monodroid) 只是资源名称,相当于OK"和Cancel".您必须制作自己的字符串资源.

来自 Android 的 strings.xml (Android 4.2):

<!-- 偏好框架字符串.--><string name="ok">OK</string><!-- 偏好框架字符串.--><string name="cancel">取消</string><!-- 偏好框架字符串.--><string name="yes">OK</string><!-- 偏好框架字符串.--><string name="no">取消</string>

I am building a dialog in Mono for Android like this:

AlertDialog.Builder builder = new AlertDialog.Builder(Context);
builder.SetTitle(Context.GetString(Resource.String.MyTitle));
builder.SetMessage(Context.GetString(Resource.String.MyQuestion);
//YES, not OK
builder.SetPositiveButton(Android.Resource.String.Yes, new EventHandler<DialogClickEventArgs>((dlgSender, dlgEvt) => { doSomething();});
builder.SetNegativeButton(Context.GetString(Android.Resource.String.No), new EventHandler<DialogClickEventArgs>((dlgSender, dlgEvt) => {    doSomethingElse();}));
builder.SetNeutralButton(Context.GetString(Android.Resource.String.Cancel),
                                         new EventHandler<DialogClickEventArgs>((dlgSender, dlgEvt) => {}));

Dialog dialog = builder.Create();
dialog.Show();

This brings up my question with three buttons: "Cancel, Cancel, Ok" whereas I expected to get "No, Cancel, Yes". Is anything wrong with my code above or is there something wrong with Mono for Android here?

解决方案

android.R.string.yes and android.R.string.no (used as Android.Resource.String.* in Monodroid) are just resource names, which equate to "OK" and "Cancel". You'll have to make your own string resources.

From Android's strings.xml (Android 4.2):

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09-02 15:04