问题描述
我在Objective-C的新人和有经验的iPhone开发的只有5个月。
I am newcomer in Objective-C and have experience only 5 months in iPhone development.
我需要什么:结果
的我需要连接2个或多个音频文件合并成一个,和出口的结果AIFF,MP3,CAF或M4A格式。的
What I need:
I need to concatenate 2 or more audio files into one, and export result as aiff, mp3, caf or m4a format.
例如:的结果
含你需要一个音频文件,第二个下载,第三文件。结果
每个音频部分依赖于从用户操作。
For example:
First audio file containing "You need", second "download" and third "document".
Every audio part depends on actions from user.
我花了2天没有运气。那个地方是我最后的边疆。
I spent 2 days without luck. That place is my last frontier.
我会非常AP preciate了一块code的。
I will very appreciate for a piece of code.
推荐答案
code以下可用于合并的音频文件。
Code below can be used to merge audio files.
输入文件:文件的ID在阵列audioIds提供。
例如。 audio1.mp3,audio2.mp3 ... audioN.mp3是在文档文件夹中
输出文件:combined.m4a
Input files: Ids of the files to be supplied in array audioIds. Eg. audio1.mp3, audio2.mp3 … audioN.mp3 to be available in documents folderOutput file: combined.m4a
- (BOOL) combineVoices {
NSError *error = nil;
BOOL ok = NO;
NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES);
NSString *documentsDirectory = [paths objectAtIndex:0];
CMTime nextClipStartTime = kCMTimeZero;
//Create AVMutableComposition Object.This object will hold our multiple AVMutableCompositionTrack.
AVMutableComposition *composition = [[AVMutableComposition alloc] init];
AVMutableCompositionTrack *compositionAudioTrack = [composition addMutableTrackWithMediaType:AVMediaTypeAudio preferredTrackID:kCMPersistentTrackID_Invalid];
for (int i = 0; i< [self.audioIds count]; i++) {
int key = [[self.audioIds objectAtIndex:i] intValue];
NSString *audioFileName = [NSString stringWithFormat:@"audio%d", key];
//Build the filename with path
NSString *soundOne = [documentsDirectory stringByAppendingPathComponent:[NSString stringWithFormat:@"%@.mp3", audioFileName]];
//NSLog(@"voice file - %@",soundOne);
NSURL *url = [NSURL fileURLWithPath:soundOne];
AVAsset *avAsset = [AVURLAsset URLAssetWithURL:url options:nil];
NSArray *tracks = [avAsset tracksWithMediaType:AVMediaTypeAudio];
if ([tracks count] == 0)
return NO;
CMTimeRange timeRangeInAsset = CMTimeRangeMake(kCMTimeZero, [avAsset duration]);
AVAssetTrack *clipAudioTrack = [[avAsset tracksWithMediaType:AVMediaTypeAudio] objectAtIndex:0];
ok = [compositionAudioTrack insertTimeRange:timeRangeInAsset ofTrack:clipAudioTrack atTime:nextClipStartTime error:&error];
if (!ok) {
NSLog(@"Current Video Track Error: %@",error);
}
nextClipStartTime = CMTimeAdd(nextClipStartTime, timeRangeInAsset.duration);
}
// create the export session
// no need for a retain here, the session will be retained by the
// completion handler since it is referenced there
AVAssetExportSession *exportSession = [AVAssetExportSession
exportSessionWithAsset:composition
presetName:AVAssetExportPresetAppleM4A];
if (nil == exportSession) return NO;
NSString *soundOneNew = [documentsDirectory stringByAppendingPathComponent:@"combined.m4a"];
//NSLog(@"Output file path - %@",soundOneNew);
// configure export session output with all our parameters
exportSession.outputURL = [NSURL fileURLWithPath:soundOneNew]; // output path
exportSession.outputFileType = AVFileTypeAppleM4A; // output file type
// perform the export
[exportSession exportAsynchronouslyWithCompletionHandler:^{
if (AVAssetExportSessionStatusCompleted == exportSession.status) {
NSLog(@"AVAssetExportSessionStatusCompleted");
} else if (AVAssetExportSessionStatusFailed == exportSession.status) {
// a failure may happen because of an event out of your control
// for example, an interruption like a phone call comming in
// make sure and handle this case appropriately
NSLog(@"AVAssetExportSessionStatusFailed");
} else {
NSLog(@"Export Session Status: %d", exportSession.status);
}
}];
return YES;
}
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