如何在UIKit中实现Photoshop

如何在UIKit中实现Photoshop

本文介绍了如何在UIKit中实现Photoshop Curves编辑器的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!

问题描述

我熟悉UIBezierPath和相应的CG例程,但是它们似乎都没有绘制出与我在Photoshop等中看到的相同类型的路径.

I'm familiar with UIBezierPath and the corresponding CG routines, but none of them appear to draw the same type of path as what I see in Photoshop, etc.

该如何处理?我只是在谈论用户界面-让用户拖动点.

How would one go about this? I'm just talking about the UI--letting the user drag around points.

我在这里找到一个Java示例: http://www.cse.unsw.edu.au/~lambert/splines/natcubic.html

A java example I found is here: http://www.cse.unsw.edu.au/~lambert/splines/natcubic.html

推荐答案

我将研究CGContextAddCurveToPoint并拖动曲线的控制点.如果您需要更多控制点来创建复杂曲线,只需将结果曲线分成简单的段即可.

I would look into CGContextAddCurveToPoint and drag around curve's control points. If you require more control points to create a complex curve, just split a resulting curve into simple segments.

看看本文,它说明了如何计算控制点根据您曲线上的结.

Take a look at this article It explains how to calculate the control points based on knots you have on your curve.

这篇关于如何在UIKit中实现Photoshop Curves编辑器的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持!

09-02 09:33