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问题描述
我需要一个椭圆形或椭圆形的径向渐变,并且看起来CGContextDrawRadialGradient只能绘制一个完美的圆.我一直在绘制到方形上下文,然后将其复制/绘制到矩形上下文中.
I need a radial gradient in the shape of an oval or ellipse and it seems like it CGContextDrawRadialGradient can only draw a perfect circle. I've been drawing to a square context then copying/drawing into a rectangular context.
有更好的方法吗?
谢谢!
推荐答案
我发现这样做的唯一方法是Mark F所建议的,但是我认为答案需要一个例子以便于理解.
The only way I've found to do this is as Mark F suggested, but I think the answer needs an example to be easier to understand.
在iOS(和使用ARC)的视图中绘制椭圆渐变:
Draw an elliptical gradient in a view in iOS (and using ARC):
- (void)drawRect:(CGRect)rect {
CGContextRef ctx = UIGraphicsGetCurrentContext();
// Create gradient
CGColorSpaceRef colorSpace = CGColorSpaceCreateDeviceRGB();
CGFloat locations[] = {0.0, 1.0};
UIColor *centerColor = [UIColor orangeColor];
UIColor *edgeColor = [UIColor purpleColor];
NSArray *colors = [NSArray arrayWithObjects:(__bridge id)centerColor.CGColor, (__bridge id)edgeColor.CGColor, nil];
CGGradientRef gradient = CGGradientCreateWithColors(colorSpace, (__bridge CFArrayRef)colors, locations);
// Scaling transformation and keeping track of the inverse
CGAffineTransform scaleT = CGAffineTransformMakeScale(2, 1.0);
CGAffineTransform invScaleT = CGAffineTransformInvert(scaleT);
// Extract the Sx and Sy elements from the inverse matrix
// (See the Quartz documentation for the math behind the matrices)
CGPoint invS = CGPointMake(invScaleT.a, invScaleT.d);
// Transform center and radius of gradient with the inverse
CGPoint center = CGPointMake((self.bounds.size.width / 2) * invS.x, (self.bounds.size.height / 2) * invS.y);
CGFloat radius = (self.bounds.size.width / 2) * invS.x;
// Draw the gradient with the scale transform on the context
CGContextScaleCTM(ctx, scaleT.a, scaleT.d);
CGContextDrawRadialGradient(ctx, gradient, center, 0, center, radius, kCGGradientDrawsBeforeStartLocation);
// Reset the context
CGContextScaleCTM(ctx, invS.x, invS.y);
// Continue to draw whatever else ...
// Clean up the memory used by Quartz
CGGradientRelease(gradient);
CGColorSpaceRelease(colorSpace);
}
在具有黑色背景的视图中输入:
Put in a view with a black background you get:
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