本文介绍了Objective-C的UIViewImage动画的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!
问题描述
现在我能够做到用低于code一个简单的动画。
但是,下面的解决方案,需要我predefine图像名称。
我怎么可以这样做NSArray.push(image1.png);例如?然后,动态数组作为animationImages分配?
感谢您,
T恤
的UIImageView * animationView = [[UIImageView的页头] initWithFrame:方法self.view.frame];animationView.animationImages = [NSArray的arrayWithObjects:
[UIImage的imageNamed:@过渡1.png],
[UIImage的imageNamed:@过渡2.png],
[UIImage的imageNamed:@过渡3.png],
[UIImage的imageNamed:@过渡4.png],
[UIImage的imageNamed:@过渡5.png],无]
解决方案
您可以使用 的NSMutableArray
,并使用 ADDOBJECT对象添加到它:
。例如:
的NSMutableArray * A = [NSMutableArray的阵列]
[A ADDOBJECT:[UIImage的imageNamed:@过渡1.png]];
[A ADDOBJECT:[UIImage的imageNamed:@过渡1.png]];animationView.animationImages =一个;
Right now I'm able to do a simple animation using the code below.However, the below solution needs me to predefine the image names.How can I do something like NSArray.push("image1.png"); for example? Then assign the dynamic array as the animationImages?
Thank you,Tee
UIImageView* animationView = [[UIImageView alloc] initWithFrame:self.view.frame];
animationView.animationImages = [NSArray arrayWithObjects:
[UIImage imageNamed:@"transition 1.png"],
[UIImage imageNamed:@"transition 2.png"],
[UIImage imageNamed:@"transition 3.png"],
[UIImage imageNamed:@"transition 4.png"],
[UIImage imageNamed:@"transition 5.png"], nil];
解决方案
You can use NSMutableArray
, and add objects to it using addObject:
. For example:
NSMutableArray *a = [NSMutableArray array];
[a addObject:[UIImage imageNamed:@"transition 1.png"]];
[a addObject:[UIImage imageNamed:@"transition 1.png"]];
animationView.animationImages = a;
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