问题描述
我写了一个基于画布的简单组件,我正在使用随附类(TypeScript代码)中的Input()属性进行调整。我想要做的是在伴侣类中绘制canvas元素,其代码如下:实现它的最简单方法是什么? (请参阅代码中的注释:我想在构造函数的画布中绘制一个蓝色矩形)。
I wrote a simple component based on a canvas, which I am resizing with an Input() property inside the companion class (TypeScript code). What I would like to do is to draw the canvas element inside the companion class, whose code is below : what is the simplest way to achieve that ? (Please, see the comment in the code : I would like to draw a blue rectangle inside the canvas from the constructor).
import {Component, View, Input} from 'angular2/core';
@Component({
selector: 'chess-diagram',
})
@View({
template: `<canvas class='chess-diag'
[attr.width]='_size'
[attr.height]='_size'></canvas>`,
})
export class ChessDiagram {
private _size: number;
constructor(){
this._size = 150;
// Here I would like to draw a blue rectangle inside the canvas.
}
get size(){
return this._size;
}
@Input () set size(newValue: number){
this._size = Math.floor(newValue);
}
}
推荐答案
你可以使用 ViewChild 注释来获取canvas元素的实例。之后就是所有的香草js。
You can use the ViewChild annotation to grab an instance of your canvas element. After that it's all vanilla js.
import {Component, View, Input, ViewChild, ElementRef} from 'angular2/core';
@Component({
selector: 'chess-diagram',
})
@View({
template: `<canvas #chessCanvas class='chess-diag'
[attr.width]='_size'
[attr.height]='_size'></canvas>`,
})
export class ChessDiagram {
private _size: number;
// get the element with the #chessCanvas on it
@ViewChild("chessCanvas") chessCanvas: ElementRef;
constructor(){
this._size = 150;
}
ngAfterViewInit() { // wait for the view to init before using the element
let context: CanvasRenderingContext2D = this.chessCanvas.nativeElement.getContext("2d");
// happy drawing from here on
context.fillStyle = 'blue';
context.fillRect(10, 10, 150, 150);
}
get size(){
return this._size;
}
@Input () set size(newValue: number){
this._size = Math.floor(newValue);
}
}
@ViewChild 将返回 您可以使用 nativeElement 属性从中获取本机canvas元素。
The @ViewChild will return an ElementRef you can obtain the native canvas element from that using the nativeElement property.
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