问题描述
我收集了一些有时会更改的简单目标.我正在使用ListView渲染那些对象,基本上是文本.当我的集合更改时,该列表将使用新对象进行重建,因此,如果列表从1变为3,我将看到3个项目,但第一个保留其先前的值.
I have a collection of simple objets that sometimes changes. I am using a ListView to render those objects, basically text. When my collection changes the list is rebuild with the new objects, so if the list changes from 1 to 3 items, I see 3 items, but the first one keeps its previous value.
我注意到,当我创建新的CustomTextField时,并非在所有情况下都调用方法"createState"(在上面的示例中,仅当将新元素添加到列表中时才调用该方法).
I've noticed that the method "createState" is not called in all cases when I create a new CustomTextField (in the example above, it is called only when new elements are added to the list).
当收藏更改时,如何确保列表正确更新?
How do I make sure my list is updated properly when my collection changes?
我的父窗口小部件将构建文本字段列表:
My parent widget builds a list of text fields:
...
@override
Widget build(BuildContext context) {
...
var list = <Widget>[];
collection.forEach((item) {
var widget = CustomTextField(
content: item,
);
list.add(widget);
...
return new ListView(
children: list,
);
});
...
我的CustomTextField定义:
My CustomTextField definition:
class CustomTextField extends StatefulWidget {
final MediaContent content;
CustomTextField({
Key key,
this.content,
}) : super(key: key);
@override
CustomTextFieldState createState() {
return CustomTextFieldState();
}
}
...
MediaContent是一个非常简单的对象,其中包含一些文本:
MediaContent is a very simple object containing some text:
class MediaContent {
String textData;
ContentType type;
MediaContent(
this.type,
);
}
推荐答案
您必须为您的集合定义唯一的Key,请在此处查看: https://www.youtube.com/watch?v=kn0EOS-ZiIc
You have to define unique Key for you collections itens, take a look at here:https://www.youtube.com/watch?v=kn0EOS-ZiIc
这篇关于创建新的StatefulWidget时并不总是调用createState方法的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持!