本文介绍了Java:检测图像格式,调整大小(缩放)并另存为JPEG的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!
问题描述
这是我的代码,它实际上有效,但并不完美,但确实如此,问题是调整大小的缩略图没有粘贴在白色的绘制矩形上,打破了图像的纵横比,这里是代码,可能有人建议我好好解决一下吗?
This is the code I have, it actually works, not perfectly but it does, the problem is that the resized thumbnails are not pasting on the white Drawn rectangle, breaking the images aspect ratio, here is the code, could someone suggest me a fix for it, please?
谢谢
import java.awt.Color;
import java.awt.Graphics2D;
import java.awt.Image;
import java.awt.RenderingHints;
import java.awt.geom.Rectangle2D;
import java.awt.image.BufferedImage;
import java.io.BufferedInputStream;
import java.io.ByteArrayInputStream;
import java.io.ByteArrayOutputStream;
import java.io.IOException;
import java.io.InputStream;
import javax.imageio.ImageIO;
import org.apache.commons.logging.Log;
import org.apache.commons.logging.LogFactory;
public class ImageScalerImageIoImpl implements ImageScaler {
private static final String OUTPUT_FORMAT_ID = "jpeg";
// Re-scaling image
public byte[] scaleImage(byte[] originalImage, int targetWidth,
int targetHeight) {
try {
InputStream imageStream = new BufferedInputStream(
new ByteArrayInputStream(originalImage));
Image image = (Image) ImageIO.read(imageStream);
int thumbWidth = targetWidth;
int thumbHeight = targetHeight;
// Make sure the aspect ratio is maintained, so the image is not skewed
double thumbRatio = (double)thumbWidth / (double)thumbHeight;
int imageWidth = image.getWidth(null);
int imageHeight = image.getHeight(null);
double imageRatio = (double)imageWidth / (double)imageHeight;
if (thumbRatio < imageRatio) {
thumbHeight = (int)(thumbWidth / imageRatio);
} else {
thumbWidth = (int)(thumbHeight * imageRatio);
}
// Draw the scaled image
BufferedImage thumbImage = new BufferedImage(thumbWidth,
thumbHeight, BufferedImage.TYPE_INT_RGB);
System.out.println("Thumb width Buffered: " + thumbWidth + " || Thumb height Buffered: " + thumbHeight);
Graphics2D graphics2D = thumbImage.createGraphics();
// Use of BILNEAR filtering to enable smooth scaling
graphics2D.setRenderingHint(RenderingHints.KEY_INTERPOLATION,
RenderingHints.VALUE_INTERPOLATION_BILINEAR);
// graphics2D.drawImage(image, 0, 0, thumbWidth, thumbHeight, null);
// White Background
graphics2D.setPaint(Color.WHITE);
graphics2D.fill(new Rectangle2D.Double(0, 0, targetWidth,
targetHeight));
graphics2D.fillRect(0, 0, targetWidth, targetHeight);
System.out.println("Target width: " + targetWidth + " || Target height: " + targetHeight);
// insert the resized thumbnail between X and Y of the image
graphics2D.drawImage(image, 0, 0, thumbWidth, thumbHeight, null);
System.out.println("Thumb width: " + thumbWidth + " || Thumb height: " + thumbHeight);
// Write the scaled image to the outputstream
ByteArrayOutputStream out = new ByteArrayOutputStream();
ImageIO.write(thumbImage, OUTPUT_FORMAT_ID, out);
return out.toByteArray();
} catch (IOException ioe) {
throw new ImageResizingException(ioe);
}
}
}
推荐答案
您可以使用的方法:
You can easily scale your image by using Image
's getScaledInstance
method:
BufferedImage img = ImageIO.read(new File("image.jpg"));
int scaleX = (int) (img.getWidth() * 0.5);
int scaleY = (int) (img.getHeight() * 0.5);
Image newImg = img.getScaledInstance(scaleX, scaleY, Image.SCALE_SMOOTH);
获得缩放后的图像
您可以将其转换回如。
Once you've obtained your scaled Image
you can "convert" it back into a BufferedImage
as described here.
最后,使用将您的 BufferedImage
写入一个文件。
Finally, use the ImageIO
class to write your BufferedImage
to a file.
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