问题描述
SVG转换可以通过JavaScript设置相应的属性setAttribute("transform", "translate(x,y)")
来完成,但也可以通过 pure JavaScript来实现.
SVG Transformations can be done through JavaScript by settings their corresponding attributes setAttribute("transform", "translate(x,y)")
but should also be possible through pure JavaScript.
elem.transform.baseVal.getItem(0).setTranslate(x, y);
elem.transform.baseVal.getItem(0).setRotate(x, y);
这两个应该可以平移和旋转,但是倾斜,缩放和矩阵又如何呢? elem.transform.baseVal.getItem(0).setMatrix()
存在,但据我所知,它不排除任何参数,并且SVGCreateMatrix()
也不接受任何参数.我应该怎么做,还有一个额外的问题:getItem(0)
实际上是做什么的?
These two should work for translation and rotation, but how about skewing, scaling and matrix? elem.transform.baseVal.getItem(0).setMatrix()
exists, but as far as I can tell, it doesn't excepts any params and SVGCreateMatrix()
does not accept any params either. How am I supposed to do this, and as a bonus question: what does getItem(0)
actually do?
推荐答案
每个<svg>
元素都有一个 createSVGMatrix dom方法.
Each <svg>
element has a createSVGMatrix dom method.
var matrix = svgElement.createSVGMatrix();
这是身份矩阵.
然后您可以进行操作 ...
matrix = matrix.translate(10, 10);
或直接...
matrix.a = 3;
然后使用它
elem.transform.baseVal.getItem(0).setMatrix(matrix);
getItem(0)获取转换属性中的第一个元素,例如
getItem(0) gets the first element in a transform attribute e.g.
transform="translate(1, 1) scale(2)"
getItem(0)
获取translate(1, 1)
矩阵,getItem(1)
获取scale(2)
矩阵
如果尚未在元素上设置转换,则将抛出getItem(0)
.您可以使用numberOfItems
检查有多少项,和/或使用createSVGTransformFromMatrix
添加初始项以将矩阵转换为变换,并使用appendItem
追加变换.
If you haven't set a transform on an element then getItem(0)
will throw. You can check how many items there are using numberOfItems
and/or add an initial item using createSVGTransformFromMatrix
to turn your matrix into a transform and appendItem
to append the transform.
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