问题描述
我需要使用 sendDataToAllPeers传输通过的GameKit整数:withDataMode:错误:
,但我不知道怎么我的NSNumber转换为NSData的才能发送。我目前有:
I need to transmit an integer through GameKit using sendDataToAllPeers:withDataMode:error:
but I don't know how to convert my NSNumber to NSData in order to send. I currently have:
NSNumber *indexNum = [NSNumber numberWithInt:index];
[gkSession sendDataToAllPeers:indexNum withDataMode:GKSendDataReliable error:nil];
但很明显,在我发送之前,indexNum需要转换为NSData。有谁知道怎么做?
but obviously the indexNum needs to be converted to NSData before I can send it. Does anyone know how to do this please?
谢谢!
推荐答案
对于这样一个简单的任务,我不推荐 NSKeyedArchiver
,因为它会在它上面添加PLIST开销和类版本。
I would not recommend NSKeyedArchiver
for such a simple task, because it adds PLIST overhead on top of it and class versioning.
包装:
NSUInteger index = <some number>;
NSData *payload = [NSData dataWithBytes:&index length:sizeof(index)];
发送:
[session sendDataToAllPeers:payload withDataMode:GKSendDataReliable error:nil];
解包(在GKSession接收处理程序中):
Unpack (in the GKSession receive handler):
NSUInteger index;
[payload getBytes:&index length:sizeof(index)];
Swift
Swift
var i = 123
let data = NSData(bytes: &i, length: sizeof(i.dynamicType))
var i2 = 0
data.getBytes(&i2, length: sizeof(i2.dynamicType))
print(i2) // "123"
这篇关于如何将NSNumber转换为NSData?的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持!