问题描述
我是 Android 版 Sceneform sdk 的新手.我添加了一个 Transformable Node
,然后我应用了一些旋转、缩放并改变了它的位置.现在单击按钮,我需要放置具有相同旋转、缩放和位置的第二个节点.
I am new to sceneform sdk for Android . I have added one Transformable Node
, then i applied some rotation , scaling and changed its position also. Now on click of button i need to place second node with same rotation , scaling and position.
为此,我所做的是:
Node nodeTwo = new Node(); // second node
nodeTwo.setLocalPosition(nodeOne);
nodeTwo.setLocalRotation(nodeOne);
nodeTwo.setLocalScale(nodeOne);
nodeTwo.setRenderable(renderable);
我也尝试过 setWorldPosition() , setWorldRotation() .
.但是没有任何效果,第二个节点被放置在固定位置和旋转位置.
I have also tried with setWorldPosition() , setWorldRotation().
. But nothing works , second node got placed on fix position and rotation.
我可以做些什么来修复"这个问题吗?
Can I do something to 'fix' this?
推荐答案
anchor = hitResult.createAnchor();
anchorNode = new AnchorNode(anchor);
anchorNode.setParent(arView.getArSceneView().getScene());
transformableNode = new TransformableNode(arView.getTransformationSystem()); // As you said i have added one transformablenode which will allow transformation.
transformableNode.setParent(anchorNode);
transformableNode.setRenderable(modelRenderable);
transformableNode.select();
然后我添加了另一个节点,它将用相同的转换替换第一个节点.
Then i added another node which is going to replace first one with same transformation.
Node node = new Node();
Vector3 position = transformableNode.getLocalPosition();
Quaternion rotation = transformableNode.getLocalRotation();
TransformableNode andyNOde = new TransformableNode(arView.getTransformationSystem());
andyNOde.setRenderable(andyRenderable);
andyNOde.setLocalPosition(position);
andyNOde.setLocalRotation(rotation);
andyNOde.setParent(node);
anchorNode.removeChild(transformableNode);
anchorNode.addChild(node);
它正在使用此代码,可能是您做错了什么,请检查您的代码两次.希望能帮到你!
It is working with this code, may be you were doing something wrong, check your code twice. Hope it will help!
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