问题描述
使用下面的代码,在使用 ARKit 时,我一次只能检测和跟踪多达 4 个图像.
Using the code below I'm only able to detect and track up to 4 images at any one time when using ARKit.
ARImageTrackingConfiguration *configuration = [ARImageTrackingConfiguration new];
configuration.trackingImages = [ARReferenceImage referenceImagesInGroupNamed:@"AR Resources" bundle:nil];
configuration.maximumNumberOfTrackedImages = 100;
[self.sceneView.session runWithConfiguration:configuration];
有人能证实我所看到的吗?我需要能够跟踪更多的图像/标记,当我在 ARKit 3 公告中看到这一点时我很兴奋.
Is anyone able to confirm what I'm seeing? I need to be able to track a larger number of images/markers and was excited when I saw this offered in the ARKit 3 announcement.
如果有人能够复制这个就好了,所以我知道我不是在想象事情^^
Would be great if someone is able to replicate this so I know I'm not imagining things ^^
我希望这不是 Apple 的限制,8 年前 3DS 可以检测和跟踪超过 4 张图像.
I hope this isn't an Apple limitation, the 3DS could detect and track more than 4 images over 8 years ago.
推荐答案
在对 ARImageTrackingConfiguration 的评论中找到官方答案:
Found the official answer in a comment made to ARImageTrackingConfiguration:
@discussion Image tracking provides 6 degrees of freedom tracking of known images. Four images may be tracked simultaneously.
在 ARConfiguration.h,第 336 行中找到
Found in ARConfiguration.h, line 336
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