SVG中绘制DOM对象时如何在Canvas中使用Google字体

SVG中绘制DOM对象时如何在Canvas中使用Google字体

本文介绍了在SVG中绘制DOM对象时如何在Canvas中使用Google字体?的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!

问题描述

根据Mozilla的文档,您可以在Canvas上绘制复杂的HTML,如。



我无法弄清楚的是让Google字体适用于它的一种方法。



请参阅下面的示例:



  var canvas = document.getElementById('canvas'); var ctx = canvas.getContext('2d'); var data ='< svg xmlns =http://www.w3.org/2000/svgwidth =200height =200>'+'< foreignObject width =100%height = 100%>'+'< div xmlns =http://www.w3.org/1999/xhtmlstyle =font-size:40px; font-family:Pangolin>'+'test '+'< / div>'+'< / foreignObject>'+'< / svg>'; var DOMURL = window.URL || window.webkitURL ||窗口; var img = new Image(); var svg = new Blob([data],{type:'image / svg + xml; charset = utf-8'}); var url = DOMURL.createObjectURL(svg); img.onload = function(){ctx.drawImage(img,0,0); DOMURL.revokeObjectURL(URL); }  
< link href = https://fonts.googleapis.com/css?family=Pangolin =stylesheet>< div style =font-size:40px; font-family:Pangolin> test< / div>< ; hr>< canvas id =canvasstyle =border:2px solid black; width =200height =200>< / canvas>

=h2_lin>解决方案

这已经问过几次了,但从来没有像谷歌字体一样精确。



一般的想法是:




  • 要在画布上绘制svg,我们需要在<中加载它; img> 元素优先。

  • 出于安全原因,< img> 内部文档无法提出任何外部请求。

    这意味着在将其加载到之前,您必须将所有外部资源作为dataURI嵌入到svg标记本身中, < img> 元素。



因此,对于字体,您需要添加一个< style> 元素,并使用dataURI版本替换 url(...)之间的字体src。



Google字体嵌入文件就像您使用的文件实际上只是css文件,然后指向实际的字体文件。因此,我们不仅需要获取一级CSS文档,还需要获取实际的字体文件。



这是一个带注释的工作 proof of concept, written with ES6 syntax, so which will require a modern browser, but it could be transpiled quite easily since all the methods in it can be polyfiled.

/*
  Only tested on a really limited set of fonts, can very well not work
  This should be taken as an proof of concept rather than a solid script.

  @Params : an url pointing to an embed Google Font stylesheet
  @Returns : a Promise, fulfiled with all the cssRules converted to dataURI as an Array
*/
function GFontToDataURI(url) {
  return fetch(url) // first fecth the embed stylesheet page
    .then(resp => resp.text()) // we only need the text of it
    .then(text => {
      // now we need to parse the CSSruleSets contained
      // but chrome doesn't support styleSheets in DOMParsed docs...
      let s = document.createElement('style');
      s.innerHTML = text;
      document.head.appendChild(s);
      let styleSheet = s.sheet

      // this will help us to keep track of the rules and the original urls
      let FontRule = rule => {
        let src = rule.style.getPropertyValue('src') || rule.style.cssText.match(/url\(.*?\)/g)[0];
        if (!src) return null;
        let url = src.split('url(')[1].split(')')[0];
        return {
          rule: rule,
          src: src,
          url: url.replace(/\"/g, '')
        };
      };
      let fontRules = [],
        fontProms = [];

      // iterate through all the cssRules of the embedded doc
      // Edge doesn't make CSSRuleList enumerable...
      for (let i = 0; i < styleSheet.cssRules.length; i++) {
        let r = styleSheet.cssRules[i];
        let fR = FontRule(r);
        if (!fR) {
          continue;
        }
        fontRules.push(fR);
        fontProms.push(
          fetch(fR.url) // fetch the actual font-file (.woff)
          .then(resp => resp.blob())
          .then(blob => {
            return new Promise(resolve => {
              // we have to return it as a dataURI
              //   because for whatever reason,
              //   browser are afraid of blobURI in <img> too...
              let f = new FileReader();
              f.onload = e => resolve(f.result);
              f.readAsDataURL(blob);
            })
          })
          .then(dataURL => {
            // now that we have our dataURI version,
            //  we can replace the original URI with it
            //  and we return the full rule's cssText
            return fR.rule.cssText.replace(fR.url, dataURL);
          })
        )
      }
      document.head.removeChild(s); // clean up
      return Promise.all(fontProms); // wait for all this has been done
    });
}

/* Demo Code */

const ctx = canvas.getContext('2d');
let svgData = '<svg xmlns="http://www.w3.org/2000/svg" width="200" height="200">' +
  '<foreignObject width="100%" height="100%">' +
  '<div xmlns="http://www.w3.org/1999/xhtml" style="font-size:40px;font-family:Pangolin">' +
  'test' +
  '</div>' +
  '</foreignObject>' +
  '</svg>';
// I'll use a DOMParser because it's easier to do DOM manipulation for me
let svgDoc = new DOMParser().parseFromString(svgData, 'image/svg+xml');
// request our dataURI version
GFontToDataURI('https://fonts.googleapis.com/css?family=Pangolin')
  .then(cssRules => { // we've got our array with all the cssRules
    let svgNS = "http://www.w3.org/2000/svg";
    // so let's append it in our svg node
    let defs = svgDoc.createElementNS(svgNS, 'defs');
    let style = svgDoc.createElementNS(svgNS, 'style');
    style.innerHTML = cssRules.join('\n');
    defs.appendChild(style);
    svgDoc.documentElement.appendChild(defs);
    // now we're good to create our string representation of the svg node
    let str = new XMLSerializer().serializeToString(svgDoc.documentElement);
    // Edge throws when blobURIs load dataURIs from https doc...
    // So we'll use only dataURIs all the way...
    let uri = 'data:image/svg+xml;charset=utf8,' + encodeURIComponent(str);

    let img = new Image();
    img.onload = function(e) {
      URL.revokeObjectURL(this.src);
      canvas.width = this.width;
      canvas.height = this.height;
      ctx.drawImage(this, 0, 0);
    }
    img.src = uri;
  })
  .catch(reason => console.log(reason)) // if something went wrong, it'll go here
<canvas id="canvas"></canvas>

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08-28 06:20