在UIImage上添加文本

在UIImage上添加文本

本文介绍了在UIImage上添加文本的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!

问题描述

嗨我正在使用此功能在图像绘制完成后在Image上绘制文本但是当我这样做时它显示我透明文本,即不透明的文本,我不希望它应该是alpha 1.0我试图添加具有RGBA但是工作的fontcolor属性

Hi I am using this function to draw text on Image after the drawing on image is done but when I do this its showing me transparent text i.e. Text with opacity which I do not want it should be with alpha 1.0 I tried to add the fontcolor attribute with RGBA but dint work

-(UIImage*) drawText:(NSString*) text
             inImage:(UIImage*)  image
             atPoint:(CGPoint)   point
             atSize :(CGSize) size
{
    //[NSLog(@"Drawing Text on the Image : Text Posn x:%f  y:%f ",point.x,point.y);
    UIGraphicsBeginImageContext(_mainViewForDrawing.frame.size);

    [image drawInRect:CGRectMake(_mainViewForDrawing.frame
                                 .origin.x,_mainViewForDrawing.frame.origin.y,_mainViewForDrawing.frame.size.width,_mainViewForDrawing.frame.size.height)];
    CGPoint pt;
    pt.x = point.x + _camera2EditText.frame.size.width/2;
    pt.y = point.y + _camera2EditText.frame.size.height/2;

    UITextPosition *post = [_camera2EditText beginningOfDocument];


    CGRect r = [_camera2EditText caretRectForPosition:post];

    //[NSLog(@"Here is the rect: %f %f ",r.origin.x,r.origin.y);

    CGRect rect = CGRectMake(r.origin.x, point.y + r.origin.y, _mainViewForDrawing.frame.size.width,_mainViewForDrawing.frame.size.height);
    [[UIColor whiteColor] set];

    //UIFont *font = [UIFont boldSystemFontOfSize:TextFontSize];

    UIFont *font = [UIFont fontWithName:TEXT_FONT_NAME size:TEXT_FONT_SIZE];

    if([text respondsToSelector:@selector(drawInRect:withAttributes:)])
    {
        //iOS 7
       // NSDictionary *att = @{NSFontAttributeName:font};
        NSDictionary *att = @{ NSFontAttributeName: font, NSForegroundColorAttributeName: [UIColor whiteColor]};
        [text drawInRect:rect withAttributes:att];
    }
    else
    {
        //legacy support
        [text drawInRect:CGRectIntegral(rect) withFont:font];
    }

    UIImage *newImage = UIGraphicsGetImageFromCurrentImageContext();
    UIGraphicsEndImageContext();

    return newImage;
}

如何解决这个问题

推荐答案

这是我用来将图像绘制到图像上的方法,希望这会有所帮助。它使用属性字符串来设置所需的属性:

This is my method I use for drawing text onto an image, hopefully this will help. It uses the an attributed string instead to set the properties that you want:

+(UIImage*)drawFront:(UIImage*)image text:(NSString*)text atPoint:(CGPoint)point
{
    UIFont *font = [UIFont fontWithName:@"Halter" size:21];
    UIGraphicsBeginImageContext(image.size);
    [image drawInRect:CGRectMake(0,0,image.size.width,image.size.height)];
    CGRect rect = CGRectMake(point.x, (point.y - 5), image.size.width, image.size.height);
    [[UIColor whiteColor] set];

    NSMutableAttributedString* attString = [[NSMutableAttributedString alloc] initWithString:text];
    NSRange range = NSMakeRange(0, [attString length]);

    [attString addAttribute:NSFontAttributeName value:font range:range];
    [attString addAttribute:NSForegroundColorAttributeName value:[UIColor whiteColor] range:range];

    NSShadow* shadow = [[NSShadow alloc] init];
    shadow.shadowColor = [UIColor darkGrayColor];
    shadow.shadowOffset = CGSizeMake(1.0f, 1.5f);
    [attString addAttribute:NSShadowAttributeName value:shadow range:range];

    [attString drawInRect:CGRectIntegral(rect)];
    UIImage *newImage = UIGraphicsGetImageFromCurrentImageContext();
    UIGraphicsEndImageContext();

    return newImage;
}

应该很容易让你适应你的需要......让我知道你是否挣扎!

Should be easy enough for you to adapt to your needs... Let me know if you struggle!

这篇关于在UIImage上添加文本的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持!

08-27 12:56