本文介绍了在int,char,float和bool中,哪一个最小?的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!

问题描述

以下内容来自在家填写"编程测试,该测试是英国大学游戏开发理学硕士课程申请过程的一部分:

The following is from a "fill-in at home" programming test that is part of the application process for an MSc in game development at a UK university:

如果程序声明了四个变量,则类型为 int ,类型之一 float ,一种类型为 char ,另一种类型为 bool ,该变量会占用内存中的最小空间?

If a program declared four variables, one of type int, one of type float, one of type char, and one of type bool, which variable would occupy the least space in memory?

  1. int
  2. char
  3. 浮动
  4. 布尔

根据说明,只有一个正确的陈述.但是,我的C ++书(C ++ Pocket Reference,O'Reilly)指出:"bool的典型大小是一个字节,"和"char的大小是一个字节.从技术上讲,字节的大小是实现定义的,但是几乎只有八位."

According to the instructions, there is only one true statement. However, my C++ book (C++ Pocket Reference, O'Reilly) states: "The typical size of a bool is one byte," and "The size of a char is one byte. The size of a byte technically is implementation defined, but it is rarely anything but eight bits."

我在这里误会了什么吗?您会回答什么,为什么?

Am I misunderstanding something here? What answer would you put and why?

推荐答案

没有任何类型比 char ,因为根据定义, sizeof(char)==1 .但是,所有类型完全有可能占用相同数量的空间.

No type takes less than char, because by definition sizeof(char) == 1. However, it is entirely possible that all types take the same amount of space.

(用16位(用适当的异常浮点格式表示每种类型就足够满足标准值范围的要求;每种类型都有32位的实际硬件就存在).

(Representing each type with 16 bits (with a suitably unusual floating point format) would suffice to satisfy the standard value range requirements; real hardware where every type has 32 bits exists.)

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08-24 10:25