问题描述
大家好,我下载的功能。
Hi my download function.
protected void downloadFunction(string fileName)
{
string filePath = @"D:\SoftwareFiles\";
LogMessageToFile("Download started " + filePath + fileName);
byte[] array = File.ReadAllBytes(filePath + fileName);
Response.Clear();
Response.ContentType = "application/x-newton-compatible-pkg";
Response.AppendHeader("Content-Disposition",
"attachment;filename=" + fileName);
Response.BinaryWrite(array);
Response.End();
}
在处理文件大小20,200MB没有问题的。
When handling filesize of 20, 200mb no problem.
在处理1GB的文件,则抛出异常:
When handling 1gb file, an exception is thrown:
溢出或下溢在算术运算。
说明:当前Web请求的执行过程中发生未处理的异常。请查看有关错误的详细堆栈跟踪信息,以及它起源于code。
Description: An unhandled exception occurred during the execution of the current web request. Please review the stack trace for more information about the error and where it originated in the code.
异常详细信息:System.ArithmeticException:溢出或下溢的算术运算
Exception Details: System.ArithmeticException: Overflow or underflow in the arithmetic operation.
怎么办?
推荐答案
我的猜测是,你正在运行内存在 byte []数组
。
My guess is that you're running out of memory in the byte[] array
.
您可以尝试打破文件下来,读它的块。
You can try breaking the file down and reading it in chunks.
我发现了一个code例如从谷歌搜索,让你开始:
I found a code example from a Google search to get you started:
C#文件下载AKA Response.BinaryWrite
using System;
using System.IO;
using System.Web;
public class Download
{
public static void SmallFile(string filename, string filepath, string contentType)
{
try
{
FileStream MyFileStream = new FileStream(filepath, FileMode.Open, FileAccess.Read, FileShare.Read);
long FileSize;
FileSize = MyFileStream.Length;
byte[] Buffer = new byte[(int)FileSize];
MyFileStream.Read(Buffer, 0, (int)MyFileStream.Length);
MyFileStream.Close();
HttpContext.Current.Response.ContentType = contentType;
HttpContext.Current.Response.AddHeader("Content-Disposition", "attachment;filename=" + HttpUtility.UrlEncode(filename, System.Text.Encoding.UTF8));
HttpContext.Current.Response.BinaryWrite(Buffer);
}
catch
{
HttpContext.Current.Response.ContentType = "text/html";
HttpContext.Current.Response.Write("Downloading Error!");
}
HttpContext.Current.Response.End();
}
public static void LargeFile(string filename, string filepath, string contentType)
{
Stream iStream = null;
// Buffer to read 10K bytes in chunk
//byte[] buffer = new Byte[10000];
// Buffer to read 1024K bytes in chunk
byte[] buffer = new Byte[1048576];
// Length of the file:
int length;
// Total bytes to read:
long dataToRead;
try
{
// Open the file.
iStream = new FileStream(filepath, FileMode.Open, FileAccess.Read, FileShare.Read);
// Total bytes to read:
dataToRead = iStream.Length;
HttpContext.Current.Response.ContentType = contentType;
HttpContext.Current.Response.AddHeader("Content-Disposition", "attachment; filename=" + HttpUtility.UrlEncode(filename, System.Text.Encoding.UTF8));
// Read the bytes.
while (dataToRead > 0)
{
// Verify that the client is connected.
if (HttpContext.Current.Response.IsClientConnected)
{
// Read the data in buffer.
length = iStream.Read(buffer, 0, 10000);
// Write the data to the current output stream.
HttpContext.Current.Response.OutputStream.Write(buffer, 0, length);
// Flush the data to the HTML output.
HttpContext.Current.Response.Flush();
buffer = new Byte[10000];
dataToRead = dataToRead - length;
}
else
{
//prevent infinite loop if user disconnects
dataToRead = -1;
}
}
}
catch (Exception ex)
{
// Trap the error, if any.
//HttpContext.Current.Response.Write("Error : " + ex.Message);
HttpContext.Current.Response.ContentType = "text/html";
HttpContext.Current.Response.Write("Error : file not found");
}
finally
{
if (iStream != null)
{
//Close the file.
iStream.Close();
}
HttpContext.Current.Response.End();
HttpContext.Current.Response.Close();
}
}
public static void ResumableFile(string filename, string fullpath, string contentType)
{
try
{
FileStream myFile = new FileStream(fullpath, FileMode.Open, FileAccess.Read, FileShare.ReadWrite);
BinaryReader br = new BinaryReader(myFile);
try
{
HttpContext.Current.Response.AddHeader("Accept-Ranges", "bytes");
HttpContext.Current.Response.Buffer = false;
long fileLength = myFile.Length;
long startBytes = 0;
//int pack = 10240; //10K bytes
int pack = 1048576; //1024K bytes
if (HttpContext.Current.Request.Headers["Range"] != null)
{
HttpContext.Current.Response.StatusCode = 206;
string[] range = HttpContext.Current.Request.Headers["Range"].Split(new char[] { '=', '-' });
startBytes = Convert.ToInt64(range[1]);
}
HttpContext.Current.Response.AddHeader("Content-Length", (fileLength - startBytes).ToString());
if (startBytes != 0)
{
HttpContext.Current.Response.AddHeader("Content-Range", string.Format(" bytes {0}-{1}/{2}", startBytes, fileLength - 1, fileLength));
}
HttpContext.Current.Response.AddHeader("Connection", "Keep-Alive");
HttpContext.Current.Response.ContentType = contentType;
HttpContext.Current.Response.AddHeader("Content-Disposition", "attachment;filename=" + HttpUtility.UrlEncode(filename, System.Text.Encoding.UTF8));
br.BaseStream.Seek(startBytes, SeekOrigin.Begin);
int maxCount = (int)Math.Floor((double)((fileLength - startBytes) / pack)) + 1;
for (int i = 0; i < maxCount; i++)
{
if (HttpContext.Current.Response.IsClientConnected)
{
HttpContext.Current.Response.BinaryWrite(br.ReadBytes(pack));
}
else
{
i = maxCount;
}
}
}
catch
{
HttpContext.Current.Response.ContentType = "text/html";
HttpContext.Current.Response.Write("Error : file not found");
}
finally
{
br.Close();
myFile.Close();
}
}
catch
{
HttpContext.Current.Response.ContentType = "text/html";
HttpContext.Current.Response.Write("Error : file not found");
}
}
}
这篇关于下载功能大的文件大小失败的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持!