本文介绍了Cocoapods的FlurrySDK的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!

问题描述

我正在尝试使用Cocoapods将FlurrySDK框架集成到我的应用程序中(因为我已经在使用很多框架了),但是由于某些原因,xcode一直抛出此编译错误:

I'm trying to integrate FlurrySDK framework in my app using Cocoapods (as I'm doing with already a lot of framework) but for some reason xcode keeps throwing this compilation error :

Undefined symbols for architecture armv7:
"_OBJC_CLASS_$_Flurry", referenced from:
  objc-class-ref in AppDelegate.o
ld: symbol(s) not found for architecture armv7
clang: error: linker command failed with exit code 1 (use -v to see invocation)

我已在Podfile中添加此行:

I've added this line in my Podfile :

pod 'FlurrySDK'

我运行了一个pod更新,成功更新了我的Pods项目(我可以在Pod中看到FlurrySDK )。

and I ran a pod update wich successfully updated my Pods project (I can see FlurrySDK in my pods).

我的AppDelegate.m如下:

My AppDelegate.m is as follow :

#import <FlurrySDK/Flurry.h>
@implementation AppDelegate

- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:    (NSDictionary *)launchOptions
{
    self.window = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]];
    [Flurry startSession:FLURRY_API_KEY];
    ...
}
@end

我在这里真是绝望,我想将我的依赖项保留在它们所属的位置,但是FlurrySDK podspec似乎无法正常工作...

I'm really desperate here, I'd like to keep my dependencies where they belong but it's seems that FlurrySDK podspec is not working properly...

推荐答案

我终于找到问题所在,它被链接到我正在使用的库中有问题的podspec文件。
尽管指定库的行已损坏,但在进行 pod更新时,podspec不会造成任何问题。我更改了:

I finally found out where the issue was, it was linked to a faulty podspec file from a library I was using.The podspec did not pose any problem while making a pod update although the line specifying the libraries was corrupted. I changed :

 s.framework    = 'CoreLocation, MapKit' 

 s.framework    = 'CoreLocation', 'MapKit'

(请注意,单引号是一个字符串,被编辑为两个字符串的列表),现在一切都恢复了正常。

(note the single quotes: was one string, edited to be a list of two strings) and everything is now back on track.

这篇关于Cocoapods的FlurrySDK的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持!

10-10 09:40