问题描述
我的理解是,当我在 xcode 中构建 C++ 项目时,我在 角括号形式 然后使用 xcode 的 C++ 编译器在 /System/Library/Frameworks/
中查找文件.我认为因为这个答案:当我使用 #include <OpenGL/gl.h> 行时在我的 xcode 项目中,它在哪里查找 gl.h 文件?
My understanding is that when I build a C++ project in xcode and I have an include line in one of my C files in angle-bracket form then the C++ compiler that works with xcode looks in /System/Library/Frameworks/
to find the file. I think that because of this answer: when I use the line #include <OpenGL/gl.h> in my xcode project, where does it look for the gl.h file?
我在 /System/Library/Frameworks/SDL.framework/headers/SDL.h
有一个 SDL.h 文件(我下载了文件夹 SDL.framework 并将它复制到那个位置命令 sudo cp -r/Volumes/SDL/SDL.framework System/Library/Frameworks
)
I have an SDL.h file at /System/Library/Frameworks/SDL.framework/headers/SDL.h
(I downloaded the folder SDL.framework and copied it to that location with the command sudo cp -r /Volumes/SDL/SDL.framework System/Library/Frameworks
)
但是我在 xcode 项目中的一个文件中的 include 语句仍然出现此错误:
But my include statement in one of the files in my xcode project still gives this error:
#include <SDL/SDL.h> //throws file not found
我是否正确安装了 SDL 框架?为什么 xcode 看不到它?
Did I properly install the SDL framework? Why doesn't xcode see it?
推荐答案
在您的项目构建设置下,搜索搜索".添加标头搜索路径到 SDL 目录 /System/Library/Frameworks/SDL.framework/headers
Under your projects Build Settings, do a search for "search". Add a header search path to the SDL directory /System/Library/Frameworks/SDL.framework/headers
之后应该可以做到这一点:
Should be able to just do this after:
#include <SDL.h>
希望对你有用.
您也可以查看此链接:http://meandmark.com/blog/2012/01/使用-sdl-with-xcode-4/
You can also check out this link: http://meandmark.com/blog/2012/01/using-sdl-with-xcode-4/
它适用于 Xcode 4,但看起来所有的部分都在那里.
It's for Xcode 4, but it looks like all the pieces are there.
这篇关于包含语句:找不到 SDL/SDL.h 文件的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持!