本文介绍了询问关于AR的kinect融合的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧! 问题描述 29岁程序员,3月因学历无情被辞! 我想用Kinect Fusion创建一个AR应用程序。 Hi, I want to create an AR application using Kinect Fusion. 我想在我的kinect融合重建中插入一个3d模型。预期输出类似于以下两个视频:I want to insert a 3d model into my kinect fusion reconstruction. The expected output is like these two videos: https://www.youtube.com/watch?v=gChlRebNloAhttps://www.youtube.com/watch?v=gChlRebNloA https:// www.youtube.com/watch?v=MvP4cHfUD5ghttps://www.youtube.com/watch?v=MvP4cHfUD5g如何将3D对象叠加到三维重建上?How to overlay the 3D object onto the 3d reconstruction? SDK中是否有可用于实现目标的功能?Is there function in the SDK that can be used to achieve my goal?谢谢 ps:我使用C#推荐答案从视频中我不得不推测,他们正在从Fusion中获取3D构建的体积数据,并在他们自己的AR空间内使用它。 Fusion确实提供了基于相机位置提供世界坐标的API。确定曲面和法线,将是3D技术的问题,但这不是来自Kinect API的。From the videos, I would have to speculate, they are taking the 3D constructed volume data from Fusion and using that within their own AR space. There are certainly API's provided by Fusion to provide world coordinates based on the camera position. Determining surfaces and normal, would be a matter of 3D techniques, but that would not be something from the Kinect API's.查看Kinect Fusion Basics样本以了解集成管道如何工作。您将不得不将其分解为重建世界所需的数据,以确定您自己的AR空间所需的导出数据。Have a look at the Kinect Fusion Basics samples to understand how the integration pipeline works. You will have to break it down into what data you needs from the reconstructed world to determine the export data you need for your own AR space. http://msdn.microsoft.com/en-us/library/dn188670.aspx http://msdn.microsoft.com/en-us/library/dn188700.aspx 这篇关于询问关于AR的kinect融合的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持! 上岸,阿里云! 08-22 12:35