问题描述
注意:这个问题确实与,但是我在那里找不到我的问题的答案。
Note: This question is really close to Return type deduction for in-class friend functions, but I did not find the answer to my problem there.
使用clang 3.4和std = c ++ 1y和clang 3.5进行了测试使用std = c ++ 14和std = c ++ 1z
Tested with clang 3.4 with std=c++1y and clang 3.5 with std=c++14 and std=c++1z
此代码可编译:
#include <iostream>
template<class T>
class MyClass {
public:
MyClass(T const& a) : impl(a) {}
template<class T0, class T1> friend auto
// requires operator+(T0,T1) exists
operator+(MyClass<T0> const& a, MyClass<T1> const& b)
{
return MyClass<decltype(a.impl+b.impl)>{a.impl + b.impl};
}
T getImpl() const { return impl; }
private:
T impl;
};
int main() {
MyClass<int> x(2);
MyClass<long> y(2);
auto z = x+y;
std::cout << z.getImpl() << "\n";
}
现在,如果我在类外定义operator +,它将不再编译:
Now if I define operator+ outside of the class, it does not compile anymore:
template<class T>
class MyClass {
public:
MyClass(T const& a) : impl(a) {}
template<class T0, class T1> friend auto
operator+(MyClass<T0> const& a, MyClass<T1> const& b);
T getImpl() const { return impl; }
private:
T impl;
};
template<class T0, class T1> auto
operator+(MyClass<T0> const& a, MyClass<T1> const& b)
{
return MyClass<decltype(a.impl+b.impl)>{a.impl + b.impl};
}
C语3.4表示:
Clang 3.4 says:
error: use of overloaded operator '+' is ambiguous (with operand types MyClass<int> and MyClass<long>)
然后指出它认为是两个不同的功能:类中的声明和类外的定义。
And then points at what it believes to be two different functions: the declaration in the class and the definition outside the class.
我的问题是:这是一个clang错误,还是只是为一个朋友函数推导了模板参数,从而导致两个函数在某些情况下不相等?
还有什么建议:让operator +成为成员函数,或者在类内部定义朋友operator +(在我看来,这会使类的界面混乱)?
My question is: is it a clang bug, or just that template parameters are deduced for a friend function thus leading the two functions not being equivalent is some cases ?And what alternative would you suggest: make operator+ a member function, or define friend operator+ inside the class (which would in my opinion clutter the class interface) ?
仅供参考,我有一个这样的代码的真实用例,在这里我尝试包装第三方矩阵类,并且由于使用了表达式模板进行惰性求值,因此我需要返回类型推导。
Just for your information, I have a real use case of such code, where I try to wrap a third -party matrix class and I need return type deduction because of the use of expression template for lazy evaluation.
编辑:确实可以执行以下操作(但仍会使界面混乱……)
Edit: The following does work (but still clutters the interface...)
template<typename T>
class MyClass
{
T impl;
public:
explicit MyClass(T a) : impl(std::move(a)) { }
T const& getImpl() const { return impl; }
template<typename T0, typename T1>
friend auto operator +(MyClass<T0> const& a, MyClass<T1> const& b) -> MyClass<decltype(a.impl + b.impl)>;
};
template<typename T0, typename T1>
auto operator +(MyClass<T0> const& a, MyClass<T1> const& b) -> MyClass<decltype(a.impl + b.impl)>
{
return MyClass<decltype(a.impl + b.impl)>(a.impl + b.impl);
}
推荐答案
编辑:
看评论部分,它是gcc 4.8.2和4.9中的错误
edit:look at the comments section, it's a bug in gcc 4.8.2 and 4.9
Gcc错误代码:
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