问题描述
我有这样的代码:
mButton = new ButtonSprite(400 , 400, myTiledTextureRegion.getTextureRegion(0), myTiledTextureRegion.getTextureRegion(1),
activity.getVertexBufferObjectManager(), new OnClickListener() {
@Override
public void onClick(ButtonSprite pButtonSprite, float pTouchAreaLocalX,
float pTouchAreaLocalY) {
Toast.makeText(MenuScene.this.activity, "Clicked", Toast.LENGTH_LONG).show();
}
});
this.attachChild(mButton);
我的问题是,当我单击按钮时,我没有收到烤面包消息(记录相同),并且myTiledTextureRegion.getTextureRegion(1)的aslo sprite也没有更改.不知道为什么吗?
我可以单击按钮,但是没有反应.我尝试使用AnimatedSprite来测试资源,并且可以正确显示动画.为什么我的ButtonSprite OnClickListener和sprite更改不起作用?
I can click on button, but there is no reaction. I tried use AnimatedSprite to test resources and it display animation correctly. Why my ButtonSprite OnClickListener and sprite change there don' work ?
我加载资源的方式:
BitmapTextureAtlasTextureRegionFactory.setAssetBasePath("gfx/");
mBitmapTextureAtlas = new BuildableBitmapTextureAtlas(activity.getTextureManager(), 512, 256, TextureOptions.NEAREST);
myTiledTextureRegion = BitmapTextureAtlasTextureRegionFactory.createTiledFromAsset(mBitmapTextureAtlas, activity, "btn.png", 1, 3);
try {
mBitmapTextureAtlas.build(new BlackPawnTextureAtlasBuilder<IBitmapTextureAtlasSource, BitmapTextureAtlas>(0, 0, 1));
mBitmapTextureAtlas.load();
} catch (TextureAtlasBuilderException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
我在Scene类上做所有事情,因为我只有一个活动(和许多场景).感谢您的帮助.
I do everything on my Scene class, because i have only one activity (and many scenes). Thanks for help.
推荐答案
查看是否存在此问题...在将按钮附加到this.attachChild(mButton);
之前,请确保同时将触摸区域注册到this.registerTouchArea(mButton);
see if this is the issue ... before you attach the button with this.attachChild(mButton);
be sure and also register the touch area with this.registerTouchArea(mButton);
这篇关于Andengine(gles2)-ButtonSprite不会在点击时做出反应的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持!