问题描述
我正在尝试在场景中添加iAd横幅到我的游戏,但我不知道如何将UIView添加到SKScene。
I'm trying to add an iAd banner to my game over scene, but I don't know how to add UIView to an SKScene.
应用视图控制器是:
- (void)viewWillLayoutSubviews
{
[super viewWillLayoutSubviews];
// Configure the view.
SKView * skView = (SKView *)self.view;
skView.showsFPS = YES;
skView.showsNodeCount = YES;
// Create and configure the scene.
SKScene * scene = [GameOverScene sceneWithSize:skView.bounds.size andScore:0];
scene.scaleMode = SKSceneScaleModeAspectFill;
// Present the scene.
[skView presentScene:scene];
}
和GameOverScene:
and the GameOverScene:
#import "GameOverScene.h"
#import <iAd/iAd.h>
@implementation GameOverScene
+(id)sceneWithSize:(CGSize)size andScore:(NSInteger)score{
return [[self alloc] initWithSize:size andScore:score];
}
-(id)initWithSize:(CGSize)size andScore:(NSInteger)score{
if (self = [super initWithSize:size]) {
/* Setup your scene here */
self.backgroundColor = [SKColor colorWithRed:0.15 green:0.15 blue:0.3 alpha:1.0];
//some stuff here...
ADBannerView* banner = [[ADBannerView alloc] initWithFrame:CGRectMake(0, self.view.frame.size.height - 50, 320, 50)];
[self.scene.view addSubview:banner];
//[self.view addSubview:banner];
}
return self;
}
@end
任何想法或建议?谢谢!
Any idea or suggestion? Thanks!
推荐答案
使用NSNotificationCenter。为了方便您:
Use NSNotificationCenter. To make it simple for you:
1)在SKView内的故事板中添加AdBannerView。 (或者您可以在ViewController.m中使用代码添加)
1) Add a AdBannerView in the storyboard inside the SKView. (Or you can add in using code in your ViewController.m)
2)在ViewController.h中定义ADBannerViewDelegate并添加(请记住在故事板中链接插座) )
2) In your ViewController.h define ADBannerViewDelegate and add in this (remember to link the outlet in storyboard)
@property (weak, nonatomic) IBOutlet ADBannerView *banner;
3)在你的ViewController.m中
3) In your ViewController.m
- (void)viewDidLoad
{
self.banner.hidden = YES;
//Add view controller as observer
[[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(handleNotification:) name:@"hideAd" object:nil];
[[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(handleNotification:) name:@"showAd" object:nil];
}
- (void)showBanner
{
self.banner.hidden = NO;
}
- (void)hidesBanner
{
self.banner.hidden = YES;
}
//Handle Notification
- (void)handleNotification:(NSNotification *)notification
{
if ([notification.name isEqualToString:@"hideAd"]) {
[self hidesBanner];
}else if ([notification.name isEqualToString:@"showAd"]) {
[self showBanner];
}
}
4)在Scene.m中,为了显示广告
4) In your Scene.m, in order to display the ad
例如玩家死了,你想要显示横幅
e.g. player died and you want to show the banner
// Show banner when iad loads
[[NSNotificationCenter defaultCenter] postNotificationName:@"showAd" object:nil]; //Sends message to viewcontroller to show ad.
5)在Scene.m中,为了隐藏广告
5) In your Scene.m, in order to hide the ad
例如玩家重新启动游戏
// Show banner when iad loads
[[NSNotificationCenter defaultCenter] postNotificationName:@"hideAd" object:nil]; //Sends message to viewcontroller to show ad.
*建议在广告未加载时隐藏广告。
*Advise hide the ad when it's not loaded.
这篇关于将ADBannerView添加到SKScene的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持!