问题描述
我的游戏中有一个暂停菜单,当我按下我的主页按钮时,我想要切换。当我在我的游戏中时,它会起作用,但是当我按下我的主页按钮时,菜单会出现,但游戏不会暂停。
I have a pause menu in my game that I want to toggle when the i hit my home button. it works when I'm within my game, however when I hit my home button the menu comes up, but the game will not pause.
当我重新启动应用程序时,菜单仍然存在,但游戏不会停顿。当您离开并进入应用程序时,似乎spritekit会自动暂停并重新启动游戏。当我在应用程序内时,我可以完全控制它。但是当我退出/进入应用程序时,它表现得如何。
when i restart the app, the menu is still there, but the game un-pauses itself. It seems like spritekit automatically pauses and restarts the game on its own when you leave and enter the app. When I'm within the app I have full control over it. But when I'm exiting/entering the app it behaves how it likes.
有什么建议吗?
func applicationWillResignActive(application: UIApplication!) {
// get the root viewcontroller
// toggle my pausemenu method. pause menu sets skview.paused = true
}
推荐答案
发送 NSNotification
到 GameSceneViewController
暂停 SKScene
:
AppDelegate:
AppDelegate:
- (void)applicationWillResignActive:(UIApplication *)application
{
// Pause sprite kit scene
[[NSNotificationCenter defaultCenter] postNotificationName:@"PauseGameScene" object:self];
}
GameSceneViewController:
GameSceneViewController:
- (void)viewDidLoad {
[[NSNotificationCenter defaultCenter] addObserver:self
selector:@selector(pauseGameScene)
name:@"PauseGameScene"
object:nil];
}
- (void)pauseGameScene {
if (self.skView.scene) {
self.skView.paused = self.skView.scene.paused = YES;
}
}
这篇关于在ios8中使用appdelegate暂停spritekit游戏的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持!