问题描述
我正在尝试使用.我已经将代码转换为Swift 3.0.
I'm trying to convert a given audio file in .m4a format to .aiff format, using the answer from this post. I've converted the code to Swift 3.0.
func convertAudio(_ url: URL, outputURL: URL) {
var error : OSStatus = noErr
var destinationFile : ExtAudioFileRef? = nil
var sourceFile : ExtAudioFileRef? = nil
var srcFormat : AudioStreamBasicDescription = AudioStreamBasicDescription()
var dstFormat : AudioStreamBasicDescription = AudioStreamBasicDescription()
var audioConverter : AudioConverterRef? = nil
ExtAudioFileOpenURL(url as CFURL, &sourceFile)
var thePropertySize: UInt32 = UInt32(MemoryLayout.stride(ofValue: srcFormat))
ExtAudioFileGetProperty(sourceFile!, kExtAudioFileProperty_FileDataFormat, &thePropertySize, &srcFormat)
dstFormat.mSampleRate = 44100 //Set sample rate
dstFormat.mFormatID = kAudioFormatLinearPCM
dstFormat.mChannelsPerFrame = 1
dstFormat.mBitsPerChannel = 16
dstFormat.mBytesPerPacket = 2 * dstFormat.mChannelsPerFrame
dstFormat.mBytesPerFrame = 2 * dstFormat.mChannelsPerFrame
dstFormat.mFramesPerPacket = 1
dstFormat.mFormatFlags = kAudioFormatFlagIsBigEndian | kAudioFormatFlagIsSignedInteger
//Create destination file
ExtAudioFileCreateWithURL(outputURL as CFURL, kAudioFileAIFFType, &dstFormat, nil,
AudioFileFlags.eraseFile.rawValue, &destinationFile)
ExtAudioFileSetProperty(sourceFile!, kExtAudioFileProperty_ClientDataFormat, thePropertySize, &dstFormat)
ExtAudioFileSetProperty(destinationFile!, kExtAudioFileProperty_ClientDataFormat, thePropertySize, &dstFormat)
var size : UInt32 = UInt32(MemoryLayout.stride(ofValue: audioConverter))
ExtAudioFileGetProperty(destinationFile!, kExtAudioFileProperty_AudioConverter, &size, &audioConverter)
var canResume : UInt32 = 0
size = UInt32(MemoryLayout.stride(ofValue: canResume))
error = AudioConverterGetProperty(audioConverter!, kAudioConverterPropertyCanResumeFromInterruption, &size, &canResume)
let bufferByteSize : UInt32 = 32768
var srcBuffer = [UInt8](repeating: 0, count: 32768)
var sourceFrameOffset : ULONG = 0
print("Converting audio file")
while(true){
var fillBufList = AudioBufferList(
mNumberBuffers: 1,
mBuffers: AudioBuffer(
mNumberChannels: 2,
mDataByteSize: UInt32(srcBuffer.count),
mData: &srcBuffer
)
)
var numFrames : UInt32 = 0
if(dstFormat.mBytesPerFrame > 0){
numFrames = bufferByteSize / dstFormat.mBytesPerFrame
}
ExtAudioFileRead(sourceFile!, &numFrames, &fillBufList)
if(numFrames == 0){
error = noErr;
break;
}
sourceFrameOffset += numFrames
error = ExtAudioFileWrite(destinationFile!, numFrames, &fillBufList)
}
ExtAudioFileDispose(destinationFile!)
ExtAudioFileDispose(sourceFile!)
}
问题是audioConverter
在这一行似乎为空
The problem is audioConverter
seems to be nil at this line
error = AudioConverterGetProperty(audioConverter!, kAudioConverterPropertyCanResumeFromInterruption, &size, &canResume)
我似乎无法弄清楚为什么.我错过了什么?
And I can't seem to figure out why. What did I miss out?
推荐答案
跳过AudioConverterGetProperty
您实际上没有使用它.
下面的代码片段会将音频文件转换为AIFF:它以一种受支持的格式读取sourceFile
,创建一个AIFF
编码器,并使用bufferByteSize
缓冲区遍历该文件.错误处理得当.
Skip the AudioConverterGetProperty
You actually are not using it.
The following snippet will convert an audio file to AIFF: it reads the sourceFile
in one of the supported formats, creates an AIFF
encoder, and loops through it using a bufferByteSize
buffer. Errors are mildly handled.
完整代码, swift 3 :
func convertAudio(_ url: URL, outputURL: URL) {
var error : OSStatus = noErr
var destinationFile : ExtAudioFileRef? = nil
var sourceFile : ExtAudioFileRef? = nil
var srcFormat : AudioStreamBasicDescription = AudioStreamBasicDescription()
var dstFormat : AudioStreamBasicDescription = AudioStreamBasicDescription()
ExtAudioFileOpenURL(url as CFURL, &sourceFile)
var thePropertySize: UInt32 = UInt32(MemoryLayout.stride(ofValue: srcFormat))
ExtAudioFileGetProperty(sourceFile!,
kExtAudioFileProperty_FileDataFormat,
&thePropertySize, &srcFormat)
dstFormat.mSampleRate = 44100 //Set sample rate
dstFormat.mFormatID = kAudioFormatLinearPCM
dstFormat.mChannelsPerFrame = 1
dstFormat.mBitsPerChannel = 16
dstFormat.mBytesPerPacket = 2 * dstFormat.mChannelsPerFrame
dstFormat.mBytesPerFrame = 2 * dstFormat.mChannelsPerFrame
dstFormat.mFramesPerPacket = 1
dstFormat.mFormatFlags = kAudioFormatFlagIsBigEndian |
kAudioFormatFlagIsSignedInteger
// Create destination file
error = ExtAudioFileCreateWithURL(
outputURL as CFURL,
kAudioFileAIFFType,
&dstFormat,
nil,
AudioFileFlags.eraseFile.rawValue,
&destinationFile)
reportError(error: error)
error = ExtAudioFileSetProperty(sourceFile!,
kExtAudioFileProperty_ClientDataFormat,
thePropertySize,
&dstFormat)
reportError(error: error)
error = ExtAudioFileSetProperty(destinationFile!,
kExtAudioFileProperty_ClientDataFormat,
thePropertySize,
&dstFormat)
reportError(error: error)
let bufferByteSize : UInt32 = 32768
var srcBuffer = [UInt8](repeating: 0, count: 32768)
var sourceFrameOffset : ULONG = 0
while(true){
var fillBufList = AudioBufferList(
mNumberBuffers: 1,
mBuffers: AudioBuffer(
mNumberChannels: 2,
mDataByteSize: UInt32(srcBuffer.count),
mData: &srcBuffer
)
)
var numFrames : UInt32 = 0
if(dstFormat.mBytesPerFrame > 0){
numFrames = bufferByteSize / dstFormat.mBytesPerFrame
}
error = ExtAudioFileRead(sourceFile!, &numFrames, &fillBufList)
reportError(error: error)
if(numFrames == 0){
error = noErr;
break;
}
sourceFrameOffset += numFrames
error = ExtAudioFileWrite(destinationFile!, numFrames, &fillBufList)
reportError(error: error)
}
error = ExtAudioFileDispose(destinationFile!)
reportError(error: error)
error = ExtAudioFileDispose(sourceFile!)
reportError(error: error)
}
支持方法:
func reportError(error: OSStatus) {
// Handle error
}
调用:
let sourceUrl = URL(string: Bundle.main.path(forResource: "sample", ofType: "mp3")!)
let paths = NSSearchPathForDirectoriesInDomains(.documentDirectory,
.userDomainMask,
true)
let documentsDirectory = URL(string: paths.first!)
let destUrl = documentsDirectory?.appendingPathComponent("converted.aiff")
if let sourceUrl = sourceUrl, let destUrl = destUrl {
print("from \(sourceUrl.absoluteString) to \(destUrl.absoluteString)")
convertAudio(sourceUrl, outputURL: destUrl)
}
这篇关于使用AudioConverter Swift将.m4a文件转换为.aiff的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持!