问题描述
class someclass
{
public :
枚举{START,MID,END};
vector< Section>充分;
void ex(){
for(int i = 0; i< Full.size(); i ++)
{
switch(Full [i])
{
case START:
cout<<S;
break;
case MID:
cout<M;
break;
case END:
cout<<E;
break;
}
}
}
};
现在想象我有更多的枚举类型,他们的名字更长....
我得到的不是一个非常好的代码,我想知道是否可能绑定一个特定的字符到枚举类型,可能会这样做:
<$ p $ (int i = 0; i< Full.size(); i ++)
{
cout<(Full [i])MyChar();
}
或任何其他可以使此代码漂亮的方法。
这是可能的吗?
不幸的是,你可以做很多事情来清理它。如果您可以访问C ++ 11强类型枚举器功能,那么您可以执行以下操作:
枚举类部分:char {
START ='S',
MID ='M',
END ='E',
};
然后,您可以执行以下操作:
std :: cout<<< static_cast< char>(Full [i])<<的std :: ENDL;
但是,如果您无法访问此功能,那么您可以做的不多,我的建议将有一个全局地图 std :: map< Section,char>
,它将每个枚举
一个字符或一个帮助函数与原型:
inline char SectionToChar(Section section);
其中只是实现了 switch()
以更为方便的方式,例如:
inline char SectionToChar(section section){
switch(section)
{
default:
{
throw std :: invalid_argument(Invalid Section value);
break;
}
case START:
{
return'S';
break;
}
case MID:
{
return'M';
break;
}
case END:
{
return'E';
break;
}
}
}
I have a piece of code pretty similar to this:
class someclass
{
public:
enum Section{START,MID,END};
vector<Section> Full;
void ex(){
for(int i=0;i<Full.size();i++)
{
switch (Full[i])
{
case START :
cout<<"S";
break;
case MID :
cout<<"M";
break;
case END:
cout<<"E";
break;
}
}
}
};
Now imagine I have much more enum types and their names are longer....well what i get is not a very good looking code and i was wondering if it possible to bind a specific char to an enum type and maybe do something like this:
for(int i=0;i<Full.size();i++)
{
cout<(Full[i]).MyChar();
}
Or any other method that could make this code "prettier".Is this possible?
Unfortunately there is not much you can do to clean this up. If you have access to the C++11 strongly typed enumerator feature, then you could do something like the following:
enum class Section : char {
START = 'S',
MID = 'M',
END = 'E',
};
And then you could do something like:
std::cout << static_cast<char>(Full[i]) << std::endl;
However, if you do not have access to this feature then there's not much you can do, my advice would be to have either a global map std::map<Section, char>
, which relates each enum
section to a character, or a helper function with the prototype:
inline char SectionToChar( Section section );
Which just implements the switch()
statement in a more accessible way, e.g:
inline char SectionToChar( Section section ) {
switch( section )
{
default:
{
throw std::invalid_argument( "Invalid Section value" );
break;
}
case START:
{
return 'S';
break;
}
case MID:
{
return 'M';
break;
}
case END:
{
return 'E';
break;
}
}
}
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