问题描述
我有一个字典,其值在运行时确定。我可以创建它作为一个 IDictionary
,并添加到它,但我不能排序。 有没有办法创建它作为一个
字典
,所以我可以访问 OrderBy
或有另一种方式将其分类为 IDictionary
? void func(PropertyDescriptor prop)
{
//创建动态字典
Type GenericTypeDictionary = typeof(Dictionary<,>);
Type SpecificTypeDictionary = GenericTypeDictionary.MakeGenericType(typeof(T),prop.PropertyType);
var genericDictionary = Activator.CreateInstance(SpecificTypeDictionary)as IDictionary;
//添加一些项目
// ....
//排序项目(此行不编译)
genericDictionary = genericDictionary.OrderBy(x => x.Value).ToDictionary(x => x.Key,x => x.Value);
}
尝试做可能没有意义,您可以从 IDictionary
创建一个适配器到 IEnumerable< DictionaryEntry>
:
IEnumerable< DictionaryEntry> EnumerateEntries(IDictionary d)
{
foreach(d)中的DictionaryEntry de
{
yield return de;
}
}
// ...
genericDictionary = EnumerateEntries(genericDictionary).OrderBy(...).ToDictionary(...);
(由于某些原因我没有进一步调查,使用 genericDictionary.Cast< ; DictionaryEntry>()
而不是帮助方法对我来说不起作用,但这可能是Mono的怪癖。)
I have a dictionary where the value is determined at runtime. I can create it as an IDictionary
and add to it fine however I can't sort.Is there a way to create it as a Dictionary
so I can access OrderBy
or is there another way to sort it as an IDictionary
?
void func (PropertyDescriptor prop)
{
//Create dynamic dictionary
Type GenericTypeDictionary = typeof(Dictionary<,>);
Type SpecificTypeDictionary = GenericTypeDictionary.MakeGenericType(typeof(T), prop.PropertyType);
var genericDictionary = Activator.CreateInstance(SpecificTypeDictionary) as IDictionary ;
//Add some items to it
//....
//Sort items (this line doesn't compile)
genericDictionary = genericDictionary.OrderBy(x => x.Value).ToDictionary(x => x.Key, x => x.Value);
}
Ignoring the point that what you're trying to do might not make sense, you can just create an adapter from IDictionary
to IEnumerable<DictionaryEntry>
:
IEnumerable<DictionaryEntry> EnumerateEntries(IDictionary d)
{
foreach (DictionaryEntry de in d)
{
yield return de;
}
}
// ...
genericDictionary = EnumerateEntries(genericDictionary).OrderBy(…).ToDictionary(…);
(For some reason I didn't investigate further, using genericDictionary.Cast<DictionaryEntry>()
instead of the helper method didn't work for me, but that might be a Mono quirk.)
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