问题描述
说我有一个用于计算PI的C ++库函数:
// pi.h:
#ifdef BUILDING_DLL
#define DLL_MACRO __declspec(dllexport)
#else
#define DLL_MACRO __declspec(dllimport)
#endif
命名空间Cpp {
class PI {
public:
static double DLL_MACRO compute();
};
};
// pi.cpp:
#includepi.h
#include< cmath>
double
Cpp :: PI :: compute(){
// Leibnitz求和公式:
double sum = 0.0;
for(long n = 0; n sum + = 4.0 * pow(-1.0,n)/(2 * n + 1.0)
return sum;
}
我需要从C#调用此函数,我想使用C ++ / CLI作为桥。但是这个C ++函数有点慢。因此,调用此函数的C#代码需要获取回调函数告诉它函数在%中有多远。
C#代码可能需要一些状态,例如。一个进度条,处理这个信息。
因此,C ++的回调函数必须在C#方面输入成员函数。
所以我介绍:
// piCLI.h:C#和C ++之间的C ++ / CLI桥
#includepi.h
#pragma once
namespace CLI {
public ref class PI abstract {
public:
double compute(){
return Cpp :: PI :: compute();
}
virtual void progress(int percentCompleted)= 0;
};
};
和
命名空间CSharp
{
public class PI:CLI.PI
{
public override void progress(int percentCompleted)
{
System。 Console.WriteLine(percentCompleted +%completed。);
}
}
}
现在调用CSharp.PI。 compute()工作正常:-)。它会将调用转发给Cpp :: PI :: compute()。
但是如何让C ++库将进度更新转发到CSharp.PI.progress ()而Cpp :: PI :: compute()正在运行?
先感谢任何答案!
code> // pi.h:
#pragma once
#ifndef DLL_MACRO
#ifdef BUILDING_DLL
#define DLL_MACRO __declspec(dllexport)
#else
#define DLL_MACRO __declspec(dllimport)
#endif
#endif
namespace Cpp {
typedef void(__stdcall * ComputeProgressCallback) );
class PI {
public:
static double DLL_MACRO compute(ComputeProgressCallback callback);
};
}
// pi.cpp:
#includepi.h
#include< cmath>
double Cpp :: PI :: compute(Cpp :: ComputeProgressCallback callback){
double sum = 0 .;
for(long n = 0L; n!= 100000000L; ++ n){
sum + = 4. * std :: pow(-1。,n)/(2L * n + 1。 );
callback(/ * impl * /);
}
return sum;
}
// piCLI.h:C#和C ++之间的C ++ / CLI桥
#pragma once
#includepi.h
命名空间CLI {
public delegate void ComputeProgressDelegate(int percentCompleted);
public ref class PI abstract sealed {
public:
static double compute(ComputeProgressDelegate ^ callback){
using System :: IntPtr;
using System :: Runtime :: InteropServices :: Marshal;
IntPtr cbPtr = Marshal :: GetFunctionPointerForDelegate(callback);
return Cpp :: PI :: compute(
static_cast< Cpp :: ComputeProgressCallback>(cbPtr.ToPointer())
);
}
};
}
namespace CSharp {
public static class PI {
public static double compute(){
CLI.PI.compute(
percentCompleted => System.Console.WriteLine(
percentCompleted.ToString()+%completed。
)
);
}
}
}
progress
方法,而不是在C#端创建一个委托:
// piCLI.h:C#和C ++之间的C ++ / CLI桥梁
#pragma once
#includepi.h
命名空间CLI {
public ref class PI abstract {
delegate void ComputeProgressDelegate(int percentCompleted);
public:
double compute(){
使用System :: IntPtr;
using System :: Runtime :: InteropServices :: Marshal;
ComputeProgressDelegate ^ callback = gcnew ComputeProgressDelegate(
this,
& PI :: progress
);
IntPtr cbPtr = Marshal :: GetFunctionPointerForDelegate(callback);
return Cpp :: PI :: compute(
static_cast< Cpp :: ComputeProgressCallback>(cbPtr.ToPointer())
);
}
protected:
virtual void progress(int percentCompleted)abstract;
};
}
命名空间Csharp {
public sealed class PI:CLI.PI {
protected override void progress(int percentCompleted){
System.Console.WriteLine(
percentCompleted.ToString() %已完成。
);
}
}
}
say I have a C++ library function for computing PI:
// pi.h:
#ifdef BUILDING_DLL
#define DLL_MACRO __declspec(dllexport)
#else
#define DLL_MACRO __declspec(dllimport)
#endif
namespace Cpp {
class PI {
public:
static double DLL_MACRO compute();
};
};
// pi.cpp:
#include "pi.h"
#include <cmath>
double
Cpp::PI::compute() {
// Leibnitz summation formulae:
double sum = 0.0;
for(long n = 0; n < 100*1000*1000; n++)
sum += 4.0*pow(-1.0, n)/(2*n + 1.0);
return sum;
}
I need to call this function from C#, and I want to use C++/CLI as a "bridge". However this C++ function is somewhat slow. Therefore the C# code calling this function need to get callbacks telling it how far the function has come in %.The C# code might need some state, e.g. a progress bar, to deal with this info.So the callbacks from C++ must enter into a member function on the C# side.
So I introduce:
// piCLI.h: The C++/CLI "bridge" between C# and C++
#include "pi.h"
#pragma once
namespace CLI {
public ref class PI abstract {
public:
double compute() {
return Cpp::PI::compute();
}
virtual void progress(int percentCompleted) = 0;
};
};
and
namespace CSharp
{
public class PI : CLI.PI
{
public override void progress(int percentCompleted)
{
System.Console.WriteLine(percentCompleted + "% completed.");
}
}
}
Now invoking CSharp.PI.compute() works fine :-). It forwards the call to Cpp::PI::compute() as intended.
But how do I get the C++ library to forward progress updates to CSharp.PI.progress() whilst Cpp::PI::compute() is running?
Thanks in advance for any answers!
I would take a function pointer/delegate approach as well:
// pi.h:
#pragma once
#ifndef DLL_MACRO
#ifdef BUILDING_DLL
#define DLL_MACRO __declspec(dllexport)
#else
#define DLL_MACRO __declspec(dllimport)
#endif
#endif
namespace Cpp {
typedef void (__stdcall *ComputeProgressCallback)(int);
class PI {
public:
static double DLL_MACRO compute(ComputeProgressCallback callback);
};
}
// pi.cpp:
#include "pi.h"
#include <cmath>
double Cpp::PI::compute(Cpp::ComputeProgressCallback callback) {
double sum = 0.;
for (long n = 0L; n != 100000000L; ++n) {
sum += 4. * std::pow(-1., n) / (2L * n + 1.);
callback(/*impl*/);
}
return sum;
}
// piCLI.h: The C++/CLI "bridge" between C# and C++
#pragma once
#include "pi.h"
namespace CLI {
public delegate void ComputeProgressDelegate(int percentCompleted);
public ref class PI abstract sealed {
public:
static double compute(ComputeProgressDelegate^ callback) {
using System::IntPtr;
using System::Runtime::InteropServices::Marshal;
IntPtr cbPtr = Marshal::GetFunctionPointerForDelegate(callback);
return Cpp::PI::compute(
static_cast<Cpp::ComputeProgressCallback>(cbPtr.ToPointer())
);
}
};
}
namespace CSharp {
public static class PI {
public static double compute() {
CLI.PI.compute(
percentCompleted => System.Console.WriteLine(
percentCompleted.ToString() + "% completed."
)
);
}
}
}
Or, to override an abstract progress
method rather than creating a delegate on the C# side:
// piCLI.h: The C++/CLI "bridge" between C# and C++
#pragma once
#include "pi.h"
namespace CLI {
public ref class PI abstract {
delegate void ComputeProgressDelegate(int percentCompleted);
public:
double compute() {
using System::IntPtr;
using System::Runtime::InteropServices::Marshal;
ComputeProgressDelegate^ callback = gcnew ComputeProgressDelegate(
this,
&PI::progress
);
IntPtr cbPtr = Marshal::GetFunctionPointerForDelegate(callback);
return Cpp::PI::compute(
static_cast<Cpp::ComputeProgressCallback>(cbPtr.ToPointer())
);
}
protected:
virtual void progress(int percentCompleted) abstract;
};
}
namespace CSharp {
public sealed class PI : CLI.PI {
protected override void progress(int percentCompleted) {
System.Console.WriteLine(
percentCompleted.ToString() + "% completed."
);
}
}
}
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