问题描述
我花了一整天研究这个,我仍然不明白:
I've spent all day researching this, and I'm none the wiser:
我有PInvokes在C ++ DLL的方法的C#DLL。我有没有问题,在调试模式下编译时这样做,但在Release模式编译时,我得到一个AccessViolationException。谷歌搜索这个问题告诉我,这可能是与调用不遵医嘱约定的问题。现在的代码看起来像这样在C#中:
I have a C# DLL which PInvokes a method in a C++ DLL. I have had no problems doing this when compiling in Debug mode, but when compiling in Release mode I get an AccessViolationException. Googling this problem tells me that it's probably an issue with incompliant calling conventions. The code now looks like this in C#:
[return: MarshalAs(UnmanagedType.U1)]
[DllImport("Native.dll", CallingConvention = CallingConvention.Cdecl)]
internal static extern Boolean AMethod(Int32 mode, byte frame);
和C ++中:
extern "C" {
DLL_EXPORT bool AMethod(int mode, BYTE frame)
{
...
}
}
我已经设置了C ++项目编译__cdecl调用VS2010中约定,但我仍然得到AccessViolationException我不知道还有什么我能做的。我要指出,我的C ++ DLL使用第三方的DLL,我不知道什么叫他们使用的约定。
I've set the C++ project to compile with the __cdecl calling convention in VS2010, but I still get the AccessViolationException and I have no idea what more I can do. I should note that my C++ DLL uses third-party DLLs, and I do not know what calling convention they use.
任何帮助,将不胜感激!
Any help would be appreciated!
哦,我没有得到我的异常开发计算机上,只有我的目标系统。
Oh, and I don't get the exception on my development machine, only on my target system.
推荐答案
尝试用这个重新排序声明:结果
Try with this reordering of statements :
[DllImport("Native.dll", CallingConvention = CallingConvention.Cdecl)]
[return: MarshalAs(UnmanagedType.U1)]
internal static extern Boolean AMethod(Int32 mode, byte frame);
这篇关于PInvoking C ++ DLL时AccessViolationException(cdecl调用约定的问题?)的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持!