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问题描述

我有一个巨大的 gl.pxd 文件,所有的定义 gl.h glu.h glut.h 。例如它有这些行:

I have a huge gl.pxd file with all the definitions of gl.h, glu.h and glut.h. For example it has these lines:

cdef extern from '<OpenGL/gl.h>':
    ctypedef unsigned int GLenum
    cdef void glBegin( GLenum mode )

我有一个 window.pyx 文件,其格式如下:

I have a window.pyx file, which looks like this:

# Import OpenGL definitions
# headers of gl, glu and glut
from gl cimport *

cdef int argcp
cdef char **argv

cdef void render_scene():

    glClear( GL_COLOR_BUFFER_BIT )

    glBegin( GL_TRIANGLES )
    glVertex2f( -.5, -.5)
    glVertex2f( .5, 0 )
    glVertex2f( 0, -5. )
    glEnd()

    glutSwapBuffers()

cpdef main():
    # Initialize GLUT and create Window
    glutInit( &argcp, argv )
    glutInitDisplayMode( GLUT_RGBA | GLUT_DOUBLE )
    glutInitWindowPosition( 100, 100 )
    glutInitWindowSize( 1280, 720 )
    glutCreateWindow( 'My Shiny New Window' )

    # Register callbacks
    glutDisplayFunc( render_scene )

    # Enter GLUT event processing cycle
    glutMainLoop()

我也有一个 setup.py 这个:

from distutils.core import setup
from distutils.extension import Extension
from Cython.Distutils import build_ext

setup(
    cmdclass = {'build_ext': build_ext},
    ext_modules = [Extension('window', ['window.pyx'])]
)

我用 python3 setup.py build_ext --inplace 并编译,输出是这样:

Which I call with python3 setup.py build_ext --inplace and it compiles, and the output is this:

running build_ext
cythoning window.pyx to window.c
building 'window' extension
/usr/bin/clang -fno-strict-aliasing -fno-common -dynamic -DNDEBUG -g -O3 -arch i386 -arch x86_64 -I/Library/Frameworks/Python.framework/Versions/3.3/include/python3.3m -c window.c -o build/temp.macosx-10.6-intel-3.3/window.o
/usr/bin/clang -bundle -undefined dynamic_lookup -arch i386 -arch x86_64 -g build/temp.macosx-10.6-intel-3.3/window.o -o /Users/petervaro/cygl/window.so

我有一个 window_test.py ,如下所示:

import window
window.main()

但是如果我想运行这个python代码段,我得到这个错误:

But if I want to run this python snippet I got this error:

Traceback (most recent call last):
  File "/Users/petervaro/cygl/window_test.py", line 3, in <module>
    import window
ImportError: dlopen(/Users/petervaro/cygl/window.so, 2): Symbol not found: _glBegin
  Referenced from: /Users/petervaro/cygl/window.so
  Expected in: flat namespace
 in /Users/petervaro/cygl/window.so

我的问题真的类似这个:
- 虽然afaik我没有外部库,我想使用内置 OpenGL lib ...

My problem is really similar to this one:What is the meaning of this ImportError when importing a Cython generated .so file? -- although afaik I don't have an external library, I want to use the builtin OpenGL lib...

哦,我在Mac OS X 10.8.5,Cython 19.2和Python 3.3。
任何帮助将不胜感激。

Oh, and I'm on Mac OS X 10.8.5, Cython 19.2 and Python 3.3.Any help will be appreciated!

提前感谢!

推荐答案

即使OpenGL和GLUT在系统上(内建),我必须在编译过程中将它们链接为框架,因此 setup.py 应该看起来像这样:

Even though OpenGL and GLUT are on the system (builtins) I have to link them as frameworks in the compilation process, so the setup.py should look like this:

from distutils.core import setup
from distutils.extension import Extension
from Cython.Build import cythonize

exts = Extension( name='window',
                  sources=['window.pyx'],
                  extra_link_args=['-framework', 'OpenGL', '-framework', 'GLUT'])

setup( name='cygl',
       ext_modules = cythonize( exts ))

这篇关于未找到符号,预期在:flat命名空间的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持!

08-15 06:13