将AudioBufferList转换为CMSampleBuffe

将AudioBufferList转换为CMSampleBuffe

本文介绍了如何将AudioBufferList转换为CMSampleBuffer?的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!

问题描述

我有一个AudioTapProcessor附加到AVPlayerItem.它将调用static void tap_ProcessCallback(MTAudioProcessingTapRef tap, CMItemCount numberFrames, MTAudioProcessingTapFlags flags, AudioBufferList *bufferListInOut, CMItemCount *numberFramesOut, MTAudioProcessingTapFlags *flagsOut)处理时.

I have an AudioTapProcessor attached to AVPlayerItem.which will callstatic void tap_ProcessCallback(MTAudioProcessingTapRef tap, CMItemCount numberFrames, MTAudioProcessingTapFlags flags, AudioBufferList *bufferListInOut, CMItemCount *numberFramesOut, MTAudioProcessingTapFlags *flagsOut)when processing.

我需要将AudioBufferList转换为CMSampleBuffer,以便可以使用AVAssetWriterAudioInput.appendSampleBuffer将其写入电影文件.

I need to convert the AudioBufferList to CMSampleBuffer so I could use AVAssetWriterAudioInput.appendSampleBuffer to write it into a movie file.

那么如何将AudioBufferList转换为CMSampleBuffer?我尝试了此操作,但出现-12731错误:错误cCMSampleBufferSetDataBufferFromAudioBufferList:Optional(-12731")

So how to convert AudioBufferList to CMSampleBuffer? I tried this but got -12731 error:Error cCMSampleBufferSetDataBufferFromAudioBufferList :Optional("-12731")

func processAudioData(audioData: UnsafeMutablePointer<AudioBufferList>, framesNumber: UInt32) {
    var sbuf : Unmanaged<CMSampleBuffer>?
    var status : OSStatus?
    var format: Unmanaged<CMFormatDescription>?

    var formatId =  UInt32(kAudioFormatLinearPCM)
    var formatFlags = UInt32( kAudioFormatFlagIsSignedInteger | kAudioFormatFlagIsPacked )
    var audioFormat = AudioStreamBasicDescription(mSampleRate: 44100.00, mFormatID:formatId, mFormatFlags:formatFlags , mBytesPerPacket: 1, mFramesPerPacket: 1, mBytesPerFrame: 16, mChannelsPerFrame: 2, mBitsPerChannel: 2, mReserved: 0)

    status = CMAudioFormatDescriptionCreate(kCFAllocatorDefault, &audioFormat, 0, nil, 0, nil, nil, &format)
    if status != noErr {
        println("Error CMAudioFormatDescriptionCreater :\(status?.description)")
        return
    }


    var timing = CMSampleTimingInfo(duration: CMTimeMake(1, 44100), presentationTimeStamp: kCMTimeZero, decodeTimeStamp: kCMTimeInvalid)

    status = CMSampleBufferCreate(kCFAllocatorDefault,nil,Boolean(0),nil,nil,format?.takeRetainedValue(), CMItemCount(framesNumber), 1, &timing, 0, nil, &sbuf);
    if status != noErr {
        println("Error CMSampleBufferCreate :\(status?.description)")
        return
    }
    status =   CMSampleBufferSetDataBufferFromAudioBufferList(sbuf?.takeRetainedValue(), kCFAllocatorDefault , kCFAllocatorDefault, 0, audioData)
    if status != noErr {
        println("Error cCMSampleBufferSetDataBufferFromAudioBufferList :\(status?.description)")
        return
    }

    var currentSampleTime = CMSampleBufferGetOutputPresentationTimeStamp(sbuf?.takeRetainedValue());
    println(" audio buffer at time: \(CMTimeCopyDescription(kCFAllocatorDefault, currentSampleTime))")

    if !assetWriterAudioInput!.readyForMoreMediaData {
        return
    }else if assetWriter.status == .Writing {

        if !assetWriterAudioInput!.appendSampleBuffer(sbuf?.takeRetainedValue()) {
            println("Problem appending audio buffer at time: \(CMTimeCopyDescription(kCFAllocatorDefault, currentSampleTime))")
        }

    }else{
        println("assetWriterStatus:\(assetWriter.status.rawValue), Error: \(assetWriter.error.localizedDescription)")
        println("Could not write a frame")
    }




}

推荐答案

好的,我已经成功解决了这个问题.

OK, I've successfully resolved this problem.

问题是我不应该自己构造AudioStreamBasicDescription结构.但是请使用AudioProcessorTap的prepare回调提供的代码.

The problem is I should not construct the AudioStreamBasicDescription struct myself. But use the one provided by prepare callback of AudioProcessorTap .

static void tap_PrepareCallback(MTAudioProcessingTapRef tap, CMItemCount maxFrames, const AudioStreamBasicDescription *processingFormat)//retain this one

static void tap_PrepareCallback(MTAudioProcessingTapRef tap, CMItemCount maxFrames, const AudioStreamBasicDescription *processingFormat)//retain this one

这篇关于如何将AudioBufferList转换为CMSampleBuffer?的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持!

08-14 14:34