本文介绍了如何得到一个有效的表面(需要EGL.eglCreateWindowSurface)一SurfaceHolder?的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!

问题描述

我尝试初始化GLES与EGL(因为我想从主线程画而是采用了渲染器和从内侧onDrawFrame图)。我得到的错误:确保SurfaceView或相关SurfaceHolder具有有效的面。显然mEgl.eglCreateWindowSurface失败,因为surfaceHolder还没有一个有效的表面。我如何获得一个SurfaceHolder一个有效的表面进行呢?

I try to initialize GLES with EGL (because I want to draw from the main threadinstead of using a Renderer and drawing from inside onDrawFrame). I get the error: "Make sure the SurfaceView or associated SurfaceHolder has a valid Surface". Obviously mEgl.eglCreateWindowSurface fails because surfaceHolder has not a valid surface. How do I get a SurfaceHolder with a valid Surface to proceed?

我的Activity.onCreate的方法是:

My Activity.onCreate method is:

protected void onCreate(Bundle savedInstanceState) {
    super.onCreate(savedInstanceState);

    GLSurfaceView surfaceView = new GLSurfaceView(this);
    setContentView(surfaceView);
    SurfaceHolder surfaceHolder = surfaceView.getHolder();
    Surface surface = surfaceHolder.getSurface();
    Log.v("HelloAndroid", "surface.isValid()= " + Boolean.toString(surface.isValid()));

    EGL10 mEgl = (EGL10) EGLContext.getEGL();
    EGLDisplay mEglDisplay = mEgl.eglGetDisplay(EGL10.EGL_DEFAULT_DISPLAY);
    int[] version = new int[2];
    mEgl.eglInitialize(mEglDisplay, version);
    EGLConfig[] configs = new EGLConfig[1];
    int[] num_config = new int[1];
    int[] configSpec = {
            EGL10.EGL_NONE
    };
    mEgl.eglChooseConfig(mEglDisplay, configSpec, configs, 1, num_config);
    EGLConfig mEglConfig = configs[0];
    EGLContext mEglContext = mEgl.eglCreateContext(mEglDisplay, mEglConfig,
            EGL10.EGL_NO_CONTEXT, null);
    EGLSurface mEglSurface = null;
    Log.v("HelloAndroid", "M");
    mEglSurface = mEgl.eglCreateWindowSurface(mEglDisplay,
            mEglConfig, surfaceHolder, null);
    Log.v("HelloAndroid", "N");
    mEgl.eglMakeCurrent(mEglDisplay, mEglSurface, mEglSurface,
            mEglContext);
    Log.v("HelloAndroid", "O");
}

日志输出我与平台工具/亚行logcat是:

The log output I get with platform-tools/adb logcat is:

V/HelloAndroid( 1861): surface.isValid()= false
D/libEGL  ( 1861): egl.cfg not found, using default config
D/libEGL  ( 1861): loaded /system/lib/egl/libGLES_android.so
V/HelloAndroid( 1861): M
D/AndroidRuntime( 1861): Shutting down VM
W/dalvikvm( 1861): threadid=3: thread exiting with uncaught exception (group=0x4001b188)
E/AndroidRuntime( 1861): Uncaught handler: thread main exiting due to uncaught exception
E/AndroidRuntime( 1861): java.lang.RuntimeException: Unable to start activity ComponentInfo{com.example.helloandroid/com.example.helloandroid.HelloAndroid}: java.lang.IllegalArgumentException: Make sure the SurfaceView or associated SurfaceHolder has a valid Surface
E/AndroidRuntime( 1861):    at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:2496)

任何帮助是AP preciated。

Any help is appreciated.

推荐答案

支票有效期为表面应做时,表面c​​reated.So,surface.isValid()应该被称为onSurfaceCreated或onSurfaceChanged,很明显,你应该添加surfaceholder.callback

The check valid for surface should be did when surface is created.So,surface.isValid() should be called in onSurfaceCreated or onSurfaceChanged,obviously,you should add surfaceholder.callback

这篇关于如何得到一个有效的表面(需要EGL.eglCreateWindowSurface)一SurfaceHolder?的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持!

09-27 00:25