可靠地模拟Android上的触摸事件

可靠地模拟Android上的触摸事件

本文介绍了如何在没有root的情况下可靠地模拟Android上的触摸事件(例如Automate和Tasker)?的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!

问题描述

如何在我作为后台服务运行的应用之外的Java上可靠地模拟Android上的触摸事件(无需生根)?

How can I reliably simulate touch events on Android (without rooting) from Java outside my app which runs as a background service?

虽然之前已经问过这个问题,但大多数答案都使用亚行.(如如何在Android设备上模拟触摸事件? )

While this question has been asked before, most answers utilise ADB.(such as How to simulate touch events on Android device?)

https://github.com/chetbox/android-mouse-cursor 提供是使用Accessibility的一个很好的解决方案,但是它不是很可靠,因为并非所有视图都响应它,并且游戏在大多数时间都没有响应.

https://github.com/chetbox/android-mouse-cursor offers a good solution using Accessibility, but is not very reliable as not all views respond to it, and games do not respond at all most of the time.

private void click() {
  AccessibilityNodeInfo nodeInfo = getRootInActiveWindow();
  if (nodeInfo == null) return;

  AccessibilityNodeInfo nearestNodeToMouse = findSmallestNodeAtPoint(nodeInfo, cursorLayout.x, cursorLayout.y + 50);

  if (nearestNodeToMouse != null) {
    logNodeHierachy(nearestNodeToMouse, 0);
    nearestNodeToMouse.performAction(AccessibilityNodeInfo.ACTION_CLICK);
  }

  nodeInfo.recycle();
}

Android版本为8.0,库存版Android

Android Version is 8.0, stock Android

是否有更好,更可靠的方法来模拟Java中的这些触摸事件?预先感谢!

Is there a better, more reliable way to simulate these touch events from Java? Thanks in advance!

推荐答案

如建议的那样,自牛轧糖(API 24)以来,模拟触摸事件的最佳方法是使用辅助功能和 AccessibilityService#dispatchGesture 方法.

As suggested, the best way to simulate touch events since Nougat (API 24) is by using an accessibility service and the AccessibilityService#dispatchGesture method.

这是我模拟一次点击事件的方法.

Here is how I did to simulate a single tap event.

// (x, y) in screen coordinates
private static GestureDescription createClick(float x, float y) {
    // for a single tap a duration of 1 ms is enough
    final int DURATION = 1;

    Path clickPath = new Path();
    clickPath.moveTo(x, y);
    GestureDescription.StrokeDescription clickStroke =
            new GestureDescription.StrokeDescription(clickPath, 0, DURATION);
    GestureDescription.Builder clickBuilder = new GestureDescription.Builder();
    clickBuilder.addStroke(clickStroke);
    return clickBuilder.build();
}

// callback invoked either when the gesture has been completed or cancelled
callback = new AccessibilityService.GestureResultCallback() {
    @Override
    public void onCompleted(GestureDescription gestureDescription) {
        super.onCompleted(gestureDescription);
        Log.d(TAG, "gesture completed");
    }

    @Override
    public void onCancelled(GestureDescription gestureDescription) {
        super.onCancelled(gestureDescription);
        Log.d(TAG, "gesture cancelled");
    }
};

// accessibilityService: contains a reference to an accessibility service
// callback: can be null if you don't care about gesture termination
boolean result = accessibilityService.dispatchGesture(createClick(x, y), callback, null);
Log.d(TAG, "Gesture dispatched? " + result);

要执行其他手势,您可能会发现用于测试的代码 AccessibilityService#dispatchGesture实现.

To perform other gestures, you might find useful the code used for testing the AccessibilityService#dispatchGesture implementation.

这篇关于如何在没有root的情况下可靠地模拟Android上的触摸事件(例如Automate和Tasker)?的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持!

08-11 23:36