问题描述
我已经创建了一些相当简单的XAML,它可以完美运行(至少在KAXML中)。从XAML内部调用时,情节提要板运行得很好,但是当我尝试从外部访问它们时,出现错误:
I've created some fairly simple XAML, and it works perfectly (at least in KAXML). The storyboards run perfectly when called from within the XAML, but when I try to access them from outside I get the error:
'buttonGlow' name cannot be found in the name scope of 'System.Windows.Controls.Button'.
我正在使用流阅读器加载XAML,像这样:
I am loading the XAML with a stream reader, like this:
Button x = (Button)XamlReader.Load(stream);
并尝试通过以下方式运行情节提要:
And trying to run the Storyboard with:
Storyboard pressedButtonStoryboard =
Storyboard)_xamlButton.Template.Resources["ButtonPressed"];
pressedButtonStoryboard.Begin(_xamlButton);
我认为问题在于,我要设置动画的字段位于模板中,情节提要正在访问按钮。
I think that the problem is that fields I am animating are in the template and that storyboard is accessing the button.
这是XAML:
<Button xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:customControls="clr-namespace:pk_rodoment.SkinningEngine;assembly=pk_rodoment"
Width="150" Height="55">
<Button.Resources>
<Style TargetType="Button">
<Setter Property="Control.Template">
<Setter.Value>
<ControlTemplate TargetType="Button">
<Grid Background="#00FFFFFF">
<Grid.BitmapEffect>
<BitmapEffectGroup>
<OuterGlowBitmapEffect x:Name="buttonGlow" GlowColor="#A0FEDF00" GlowSize="0"/>
</BitmapEffectGroup>
</Grid.BitmapEffect>
<Border x:Name="background" Margin="1,1,1,1" CornerRadius="15">
<Border.Background>
<SolidColorBrush Color="#FF0062B6"/>
</Border.Background>
</Border>
<ContentPresenter HorizontalAlignment="Center"
Margin="{TemplateBinding Control.Padding}"
VerticalAlignment="Center"
Content="{TemplateBinding ContentControl.Content}"
ContentTemplate="{TemplateBinding ContentControl.ContentTemplate}"/>
</Grid>
<ControlTemplate.Resources>
<Storyboard x:Key="ButtonPressed">
<Storyboard.Children>
<DoubleAnimation Duration="0:0:0.4"
FillBehavior="HoldEnd"
Storyboard.TargetName="buttonGlow"
Storyboard.TargetProperty="GlowSize" To="4"/>
<ColorAnimation Duration="0:0:0.6"
FillBehavior="HoldEnd"
Storyboard.TargetName="background"
Storyboard.TargetProperty="(Panel.Background).(SolidColorBrush.Color)"
To="#FF844800"/>
</Storyboard.Children>
</Storyboard>
<Storyboard x:Key="ButtonReleased">
<Storyboard.Children>
<DoubleAnimation Duration="0:0:0.2"
FillBehavior="HoldEnd"
Storyboard.TargetName="buttonGlow"
Storyboard.TargetProperty="GlowSize" To="0"/>
<ColorAnimation Duration="0:0:0.2"
FillBehavior="Stop"
Storyboard.TargetName="background"
Storyboard.TargetProperty="(Panel.Background).(SolidColorBrush.Color)"
To="#FF0062B6"/>
</Storyboard.Children>
</Storyboard>
</ControlTemplate.Resources>
<ControlTemplate.Triggers>
<Trigger Property="ButtonBase.IsPressed" Value="True">
<Trigger.EnterActions>
<BeginStoryboard Storyboard="{StaticResource ButtonPressed}"/>
</Trigger.EnterActions>
<Trigger.ExitActions>
<BeginStoryboard Storyboard="{StaticResource ButtonReleased}"/>
</Trigger.ExitActions>
</Trigger>
</ControlTemplate.Triggers>
</ControlTemplate>
</Setter.Value>
</Setter>
</Style>
</Button.Resources>
<DockPanel>
<TextBlock x:Name="TextContent" FontSize="28" Foreground="White" >Test</TextBlock>
</DockPanel>
</Button>
任何了解WPF和XAML的人的建议都比我好吗?
Any suggestions from anyone who understands WPF and XAML a lot better than me?
这是错误堆栈跟踪:
at System.Windows.Media.Animation.Storyboard.ResolveTargetName(String targetName, INameScope nameScope, DependencyObject element)
at System.Windows.Media.Animation.Storyboard.ClockTreeWalkRecursive(Clock currentClock, DependencyObject containingObject, INameScope nameScope, DependencyObject parentObject, String parentObjectName, PropertyPath parentPropertyPath, HandoffBehavior handoffBehavior, HybridDictionary clockMappings, Int64 layer)
at System.Windows.Media.Animation.Storyboard.ClockTreeWalkRecursive(Clock currentClock, DependencyObject containingObject, INameScope nameScope, DependencyObject parentObject, String parentObjectName, PropertyPath parentPropertyPath, HandoffBehavior handoffBehavior, HybridDictionary clockMappings, Int64 layer)
at System.Windows.Media.Animation.Storyboard.BeginCommon(DependencyObject containingObject, INameScope nameScope, HandoffBehavior handoffBehavior, Boolean isControllable, Int64 layer)
at System.Windows.Media.Animation.Storyboard.Begin(FrameworkElement containingObject)
at pk_rodoment.SkinningEngine.ButtonControlWPF._button_MouseDown(Object sender, MouseButtonEventArgs e)
at System.Windows.Input.MouseButtonEventArgs.InvokeEventHandler(Delegate genericHandler, Object genericTarget)
at System.Windows.RoutedEventArgs.InvokeHandler(Delegate handler, Object target)
at System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs)
at System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised)
at System.Windows.UIElement.RaiseEventImpl(DependencyObject sender, RoutedEventArgs args)
at System.Windows.UIElement.RaiseEvent(RoutedEventArgs args, Boolean trusted)
at System.Windows.Input.InputManager.ProcessStagingArea()
at System.Windows.Input.InputManager.ProcessInput(InputEventArgs input)
at System.Windows.Input.InputProviderSite.ReportInput(InputReport inputReport)
at System.Windows.Interop.HwndMouseInputProvider.ReportInput(IntPtr hwnd, InputMode mode, Int32 timestamp, RawMouseActions actions, Int32 x, Int32 y, Int32 wheel)
at System.Windows.Interop.HwndMouseInputProvider.FilterMessage(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
at System.Windows.Interop.HwndSource.InputFilterMessage(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
at MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
at MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o)
at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Boolean isSingleParameter)
at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Boolean isSingleParameter, Delegate catchHandler)
at System.Windows.Threading.Dispatcher.WrappedInvoke(Delegate callback, Object args, Boolean isSingleParameter, Delegate catchHandler)
at System.Windows.Threading.Dispatcher.InvokeImpl(DispatcherPriority priority, TimeSpan timeout, Delegate method, Object args, Boolean isSingleParameter)
at System.Windows.Threading.Dispatcher.Invoke(DispatcherPriority priority, Delegate method, Object arg)
at MS.Win32.HwndSubclass.SubclassWndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam)
at MS.Win32.UnsafeNativeMethods.DispatchMessage(MSG& msg)
at System.Windows.Threading.Dispatcher.PushFrameImpl(DispatcherFrame frame)
at System.Windows.Threading.Dispatcher.PushFrame(DispatcherFrame frame)
at System.Windows.Threading.Dispatcher.Run()
at System.Windows.Application.RunDispatcher(Object ignore)
at System.Windows.Application.RunInternal(Window window)
at System.Windows.Application.Run(Window window)
at System.Windows.Application.Run()
at ControlTestbed.App.Main() in C:\svnprojects\rodomont\ControlsTestbed\obj\Debug\App.g.cs:line 0
at System.AppDomain._nExecuteAssembly(Assembly assembly, String[] args)
at System.AppDomain.ExecuteAssembly(String assemblyFile, Evidence assemblySecurity, String[] args)
at Microsoft.VisualStudio.HostingProcess.HostProc.RunUsersAssembly()
at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Threading.ThreadHelper.ThreadStart()
推荐答案
最后找到它。当您在引用了ControlTemplate中元素的情节提要板上调用Begin时,也必须传递控件模板。
Finally found it. When you call Begin on storyboards that reference elements in the ControlTemplate, you must pass in the control template as well.
更改:
pressedButtonStoryboard.Begin(_xamlButton);
收件人:
pressedButtonStoryboard.Begin(_xamlButton, _xamlButton.Template);
修复所有问题。
这篇关于故事板找不到ControlTemplate元素的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持!