问题描述
我不确定问题的标题表达是否正确,为解释我的意思,请考虑以下示例:
I am not sure if the title of my question is formulated correctly, so to explain what I really mean, consider the following example:
我创建一个QApplication
和一个带有QPushButton
的QWidget
.然后,我将一个处理程序附加到按钮的点击信号上,如下所示:
I create a QApplication
and a QWidget
with a QPushButton
on it. Then I attach a handler to the click signal from the button that looks like this:
void MyWidget::on_pushButton_clicked(){
//Never return
while(true);
}
最后,我启动了该应用程序的事件循环,当我运行该程序并且出现窗口时,请单击按钮.
Finally I start the event loop for the application and when I run the program and the window shows up click the button.
在我的情况下,这将使整个应用程序停顿.因此,我现在的问题是如何从代码中检测"到我的应用程序中是否发生了这种挂断?
This will in my case stall the entire application. So my question at this point is how can I "detect" that this kind of hangup has occurred in my application from the code?
我知道编写不返回信号处理程序的代码是不好的做法,我问这个问题是因为我想检测错误并从错误中恢复,可能是通过完全重新启动应用程序来提高生产时的弹性.
I know writing code that does not return in the signal handler is bad practice, I ask this question because I want to detect errors and recover from them, possibly by restarting the application altogether in an effort to improve resilience when in production.
谢谢!
推荐答案
要检测挂起的事件循环,您需要包装可以挂起事件循环的操作,以检测何时花费太长时间. 操作"是QCoreApplication::notify
成员.它被称为将事件传递到所有线程中的所有事件循环.当处理事件的代码花费的时间过长时,就会发生事件循环挂起.
To detect a hung event loop, you need to wrap the operation that can hang the event loop, to detect when it takes too long. The "operation" is the QCoreApplication::notify
member. It is called to deliver events to all event loops, in all threads. An event loop hang occurs when the code that processes an event takes too long.
为给定线程输入notify
时,您可以记下输入时间.然后,在专用线程中运行的扫描程序可以迭代这些时间的列表,并获取卡住时间过长的线程.
When notify
is entered for a given thread, you can note the time of entry. A scanner running in a dedicated thread can then iterate the list of such times, and pick up the threads that have been stuck for too long.
以下示例也通过直方图对此进行了说明.事件循环的线程停留时间超过超时阈值的线程将以红色突出显示.我还说明了如何将视图模型包装在数据源周围.需要Qt 5和C ++ 11编译器.
The example below illustrates this, with histograms, too. A thread with an event loop that was stuck longer than the timeout threshold will be highlighted in red. I also illustrate how one can wrap a viewmodel around a data source. Qt 5 and a C++11 compiler are required.
注意:运行时警告QBasicTimer::stop: Failed. Possibly trying to stop from a different thread
不是真正的问题.它们是Qt的bug,仅具有外观效果,在这种特殊情况下可以忽略.您可以解决它们-请参阅此问题.
Note: The runtime warnings QBasicTimer::stop: Failed. Possibly trying to stop from a different thread
are not a real issue. They are a Qt bug of only cosmetic consequence and can be ignored in this particular case. You can work around them -- see this question.
// https://github.com/KubaO/stackoverflown/tree/master/questions/eventloop-hang-25038829
#include <QtWidgets>
#include <QtConcurrent>
#include <random>
std::default_random_engine reng;
int ilog2(qint64 val) {
Q_ASSERT(val >= 0);
int ret = -1;
while (val != 0) { val >>= 1; ret++; }
return ret;
}
/// The value binned to contain at most \a binaryDigits significant digits.
/// The less significant digits are reset to zero.
qint64 binned(qint64 value, int binaryDigits)
{
Q_ASSERT(binaryDigits > 0);
qint64 mask = -1;
int clrBits = ilog2(value) - binaryDigits;
if (clrBits > 0) mask <<= clrBits;
return value & mask;
}
/// A safely destructible thread for perusal by QObjects.
class Thread final : public QThread {
Q_OBJECT
void run() override {
connect(QAbstractEventDispatcher::instance(this),
&QAbstractEventDispatcher::aboutToBlock,
this, &Thread::aboutToBlock);
QThread::run();
}
QAtomicInt inDestructor;
public:
using QThread::QThread;
/// Take an object and prevent timer resource leaks when the object is about
/// to become threadless.
void takeObject(QObject *obj) {
// Work around to prevent
// QBasicTimer::stop: Failed. Possibly trying to stop from a different thread
static constexpr char kRegistered[] = "__ThreadRegistered";
static constexpr char kMoved[] = "__Moved";
if (!obj->property(kRegistered).isValid()) {
QObject::connect(this, &Thread::finished, obj, [this, obj]{
if (!inDestructor.load() || obj->thread() != this)
return;
// The object is about to become threadless
Q_ASSERT(obj->thread() == QThread::currentThread());
obj->setProperty(kMoved, true);
obj->moveToThread(this->thread());
}, Qt::DirectConnection);
QObject::connect(this, &QObject::destroyed, obj, [obj]{
if (!obj->thread()) {
obj->moveToThread(QThread::currentThread());
obj->setProperty(kRegistered, {});
}
else if (obj->thread() == QThread::currentThread() && obj->property(kMoved).isValid()) {
obj->setProperty(kMoved, {});
QCoreApplication::sendPostedEvents(obj, QEvent::MetaCall);
}
else if (obj->thread()->eventDispatcher())
QTimer::singleShot(0, obj, [obj]{ obj->setProperty(kRegistered, {}); });
}, Qt::DirectConnection);
obj->setProperty(kRegistered, true);
}
obj->moveToThread(this);
}
~Thread() override {
inDestructor.store(1);
requestInterruption();
quit();
wait();
}
Q_SIGNAL void aboutToBlock();
};
/// An application that monitors event loops in all threads.
class MonitoringApp : public QApplication {
Q_OBJECT
Q_PROPERTY(int timeout READ timeout WRITE setTimeout MEMBER m_timeout)
Q_PROPERTY(int updatePeriod READ updatePeriod WRITE setUpdatePeriod MEMBER m_updatePeriod)
public:
using Histogram = QMap<qint64, uint>;
using Base = QApplication;
private:
struct ThreadData {
/// A saturating, binned histogram of event handling durations for given thread.
Histogram histogram;
/// Number of milliseconds between the epoch and when the event handler on this thread
/// was entered, or zero if no event handler is running.
qint64 ping = 0;
/// Number of milliseconds between the epoch and when the last histogram update for
/// this thread was broadcast
qint64 update = 0;
/// Whether the thread's event loop is considered stuck at the moment
bool stuck = false;
/// Whether the thread is newly detected
bool newThread = true;
};
using Threads = QMap<QThread*, ThreadData>;
QMutex m_mutex;
Threads m_threads;
int m_timeout = 1000;
int m_updatePeriod = 250;
class StuckEventLoopNotifier : public QObject {
MonitoringApp *m_app;
QBasicTimer m_timer;
struct State { QThread *thread; qint64 elapsed; };
QVector<State> m_toEmit;
void timerEvent(QTimerEvent * ev) override {
if (ev->timerId() != m_timer.timerId()) return;
int timeout = m_app->m_timeout;
auto now = QDateTime::currentMSecsSinceEpoch();
m_toEmit.clear();
QMutexLocker lock(&m_app->m_mutex);
for (auto it = m_app->m_threads.begin(); it != m_app->m_threads.end(); ++it) {
if (it->ping == 0) continue;
qint64 elapsed = now - it->ping;
it->stuck = elapsed > timeout;
m_toEmit.push_back({it.key(), it->stuck ? elapsed : 0});
}
lock.unlock();
for (auto &sig : qAsConst(m_toEmit)) emit m_app->loopStateChanged(sig.thread, sig.elapsed);
}
public:
explicit StuckEventLoopNotifier(MonitoringApp * app) : m_app(app) {
m_timer.start(100, Qt::CoarseTimer, this);
}
};
StuckEventLoopNotifier m_notifier{this};
Thread m_notifierThread;
void threadFinishedSlot() {
auto const thread = qobject_cast<QThread*>(QObject::sender());
QMutexLocker lock(&m_mutex);
auto it = m_threads.find(thread);
if (it == m_threads.end()) return;
auto const histogram(it->histogram);
bool stuck = it->stuck;
m_threads.erase(it);
lock.unlock();
emit newHistogram(thread, histogram);
if (stuck) emit loopStateChanged(thread, 0);
emit threadFinished(thread);
}
Q_SIGNAL void newThreadSignal(QThread*, const QString &);
protected:
bool notify(QObject * receiver, QEvent * event) override {
auto const curThread = QThread::currentThread();
QElapsedTimer timer;
auto now = QDateTime::currentMSecsSinceEpoch();
QMutexLocker lock(&m_mutex);
auto &thread = m_threads[curThread];
thread.ping = now;
bool newThread = false;
std::swap(newThread, thread.newThread);
lock.unlock();
if (newThread) {
connect(curThread, &QThread::finished, this, &MonitoringApp::threadFinishedSlot);
struct Event : QEvent {
QThread *thread;
QPointer<MonitoringApp> app;
explicit Event(QThread *thread, MonitoringApp *app) :
QEvent(QEvent::None), thread(thread), app(app) {}
~Event() override {
// objectName() can only be invoked from the object's thread
emit app->newThreadSignal(thread, thread->objectName());
}
};
QCoreApplication::postEvent(curThread, new Event(curThread, this));
}
timer.start();
auto result = Base::notify(receiver, event); // This is where the event loop can get "stuck".
auto duration = binned(timer.elapsed(), 3);
now += duration;
lock.relock();
if (thread.histogram[duration] < std::numeric_limits<Histogram::mapped_type>::max())
++thread.histogram[duration];
thread.ping = 0;
qint64 sinceLastUpdate = now - thread.update;
if (sinceLastUpdate >= m_updatePeriod) {
auto const histogram = thread.histogram;
thread.update = now;
lock.unlock();
emit newHistogram(curThread, histogram);
}
return result;
}
public:
explicit MonitoringApp(int & argc, char ** argv);
/// The event loop for a given thread has gotten stuck, or unstuck.
/** A zero elapsed time indicates that the loop is not stuck. The signal will be
* emitted periodically with increasing values of `elapsed` for a given thread as long
* as the loop is stuck. The thread might not exist when this notification is received. */
Q_SIGNAL void loopStateChanged(QThread *, int elapsed);
/// The first event was received in a newly started thread's event loop.
/** The thread might not exist when this notification is received. */
Q_SIGNAL void newThread(QThread *, const QString & threadName);
/// The thread has a new histogram available.
/** This signal is not sent more often than each updatePeriod().
* The thread might not exist when this notification is received. */
Q_SIGNAL void newHistogram(QThread *, const MonitoringApp::Histogram &);
/// The thread has finished.
/** The thread might not exist when this notification is received. A newHistogram
* signal is always emitted prior to this signal's emission. */
Q_SIGNAL void threadFinished(QThread *);
/// The maximum number of milliseconds an event handler can run before the event loop
/// is considered stuck.
int timeout() const { return m_timeout; }
Q_SLOT void setTimeout(int timeout) { m_timeout = timeout; }
int updatePeriod() const { return m_updatePeriod; }
Q_SLOT void setUpdatePeriod(int updatePeriod) { m_updatePeriod = updatePeriod; }
};
Q_DECLARE_METATYPE(MonitoringApp::Histogram)
MonitoringApp::MonitoringApp(int &argc, char **argv) :
MonitoringApp::Base(argc, argv)
{
qRegisterMetaType<MonitoringApp::Histogram>();
connect(this, &MonitoringApp::newThreadSignal, this, &MonitoringApp::newThread,
Qt::QueuedConnection);
m_notifierThread.setObjectName("notifierThread");
m_notifierThread.takeObject(&m_notifier);
m_notifierThread.start();
}
QImage renderHistogram(const MonitoringApp::Histogram &h) {
const int blockX = 2, blockY = 2;
QImage img(1 + h.size() * blockX, 32 * blockY, QImage::Format_ARGB32_Premultiplied);
img.fill(Qt::white);
QPainter p(&img);
int x = 0;
for (auto it = h.begin(); it != h.end(); ++it) {
qreal key = it.key() > 0 ? log2(it.key()) : 0.0;
QBrush b = QColor::fromHsv(qRound(240.0*(1.0 - key/32.0)), 255, 255);
p.fillRect(QRectF(x, img.height(), blockX, -log2(it.value()) * blockY), b);
x += blockX;
}
return img;
}
class MonitoringViewModel : public QStandardItemModel {
Q_OBJECT
struct Item {
bool set = false;
QStandardItem *caption = 0, *histogram = 0;
void setCaption(QThread* thread, const QString &name) {
auto text = QStringLiteral("0x%1 \"%2\"").arg(std::intptr_t(thread), 0, 16).arg(name);
caption->setText(text);
}
};
QMap<QThread*, Item> m_threadItems;
Item &itemFor(QThread *thread, bool set = true) {
Item &item = m_threadItems[thread];
if (set && !item.set) {
item.caption = new QStandardItem;
item.histogram = new QStandardItem;
item.caption->setEditable(false);
item.histogram->setEditable(false);
int row = rowCount() ? 1 : 0;
insertRow(row);
setItem(row, 0, item.caption);
setItem(row, 1, item.histogram);
item.set = true;
newHistogram(thread, MonitoringApp::Histogram());
}
return item;
}
void newThread(QThread *thread, const QString &name) {
itemFor(thread).setCaption(thread, name);
}
void newHistogramImage(QThread *thread, const QImage &img) {
auto &item = itemFor(thread, false);
if (!item.set) return;
item.histogram->setSizeHint(img.size());
item.histogram->setData(img, Qt::DecorationRole);
}
Q_SIGNAL void newHistogramImageSignal(QThread *thread, const QImage &img);
void newHistogram(QThread *thread, const MonitoringApp::Histogram &histogram) {
QtConcurrent::run([this, thread, histogram]{
emit newHistogramImageSignal(thread, renderHistogram(histogram));
});
}
void loopStateChanged(QThread *thread, int elapsed) {
auto &item = itemFor(thread);
item.caption->setData(elapsed ? QColor(Qt::red) : QColor(Qt::transparent), Qt::BackgroundColorRole);
}
void threadFinished(QThread *thread) {
auto &item = itemFor(thread);
item.caption->setText(QStringLiteral("Finished %1").arg(item.caption->text()));
item.set = false;
}
public:
MonitoringViewModel(QObject *parent = 0) : QStandardItemModel(parent) {
connect(this, &MonitoringViewModel::newHistogramImageSignal,
this, &MonitoringViewModel::newHistogramImage);
auto app = qobject_cast<MonitoringApp*>(qApp);
connect(app, &MonitoringApp::newThread, this, &MonitoringViewModel::newThread);
connect(app, &MonitoringApp::newHistogram, this, &MonitoringViewModel::newHistogram);
connect(app, &MonitoringApp::threadFinished, this, &MonitoringViewModel::threadFinished);
connect(app, &MonitoringApp::loopStateChanged, this, &MonitoringViewModel::loopStateChanged);
}
};
class WorkerObject : public QObject {
Q_OBJECT
int m_trials = 2000;
double m_probability = 0.2;
QBasicTimer m_timer;
void timerEvent(QTimerEvent * ev) override {
if (ev->timerId() != m_timer.timerId()) return;
QThread::msleep(std::binomial_distribution<>(m_trials, m_probability)(reng));
}
public:
using QObject::QObject;
Q_SIGNAL void stopped();
Q_SLOT void start() { m_timer.start(0, this); }
Q_SLOT void stop() { m_timer.stop(); emit stopped(); }
int trials() const { return m_trials; }
void setTrials(int trials) { m_trials = trials; }
double probability() const { return m_probability; }
void setProbability(double p) { m_probability = p; }
};
int main(int argc, char *argv[])
{
MonitoringApp app(argc, argv);
MonitoringViewModel model;
WorkerObject workerObject;
Thread workerThread;
workerThread.setObjectName("workerThread");
QWidget w;
QGridLayout layout(&w);
QTableView view;
QLabel timeoutLabel;
QSlider timeout(Qt::Horizontal);
QGroupBox worker("Worker Thread");
worker.setCheckable(true);
worker.setChecked(false);
QGridLayout wLayout(&worker);
QLabel rangeLabel, probabilityLabel;
QSlider range(Qt::Horizontal), probability(Qt::Horizontal);
timeoutLabel.setMinimumWidth(50);
QObject::connect(&timeout, &QSlider::valueChanged, &timeoutLabel, (void(QLabel::*)(int))&QLabel::setNum);
timeout.setMinimum(50);
timeout.setMaximum(5000);
timeout.setValue(app.timeout());
view.setModel(&model);
view.verticalHeader()->setSectionResizeMode(QHeaderView::ResizeToContents);
layout.addWidget(&view, 0, 0, 1, 3);
layout.addWidget(new QLabel("Timeout"), 1, 0);
layout.addWidget(&timeoutLabel, 1, 1);
layout.addWidget(&timeout, 1, 2);
layout.addWidget(&worker, 2, 0, 1, 3);
QObject::connect(&range, &QAbstractSlider::valueChanged, [&](int p){
rangeLabel.setText(QString("Range %1 ms").arg(p));
workerObject.setTrials(p);
});
QObject::connect(&probability, &QAbstractSlider::valueChanged, [&](int p){
double prob = p / (double)probability.maximum();
probabilityLabel.setText(QString("Probability %1").arg(prob, 0, 'g', 2));
workerObject.setProbability(prob);
});
range.setMaximum(10000);
range.setValue(workerObject.trials());
probability.setValue(workerObject.probability() * probability.maximum());
wLayout.addWidget(new QLabel("Sleep Time Binomial Distribution"), 0, 0, 1, 2);
wLayout.addWidget(&rangeLabel, 1, 0);
wLayout.addWidget(&range, 2, 0);
wLayout.addWidget(&probabilityLabel, 1, 1);
wLayout.addWidget(&probability, 2, 1);
QObject::connect(&workerObject, &WorkerObject::stopped, &workerThread, &Thread::quit);
QObject::connect(&worker, &QGroupBox::toggled, [&](bool run) {
if (run) {
workerThread.start();
QMetaObject::invokeMethod(&workerObject, "start");
} else
QMetaObject::invokeMethod(&workerObject, "stop");
});
QObject::connect(&timeout, &QAbstractSlider::valueChanged, &app, &MonitoringApp::setTimeout);
workerThread.takeObject(&workerObject);
w.show();
app.exec();
}
#include "main.moc"
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