本文介绍了如何使用Java Graphics2D绘制一组QuadCurves的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧! 问题描述 29岁程序员,3月因学历无情被辞! 我在绘图中有很多QuadCurve2D方法,但是当我填充它们时,它们实际上并不填充整个图像。 填充和曲线代码: g2.setStroke(new BasicStroke(5)); QuadCurve2D earLeft1 =新的QuadCurve2D.Double(145,155,137.5,49,150,49); g2.draw(earLeft1); QuadCurve2D earLeft2 =新的QuadCurve2D.Double(150,49,156.25,49,200,100); g2.draw(earLeft2); QuadCurve2D betweenEars = new QuadCurve2D.Double(200,100,237.5,88,262.5,87.5); g2.draw(betweenEars); QuadCurve2D earRight1 =新的QuadCurve2D.Double(262.5,87.5,287.5,25,300,25); g2.draw(earRight1); QuadCurve2D earRight2 =新的QuadCurve2D.Double(300,25,312.5,25,337.5,137.5); g2.draw(earRight2); CubicCurve2D headPhoneLeft =新CubicCurve2D.Double(145,155,75,175,100,250,150,250); g2.draw(headPhoneLeft); CubicCurve2D headPhoneRight = new CubicCurve2D.Double(337.5,137.5,387.5,137.5,393.75,188,362.5,225); g2.draw(headPhoneRight); QuadCurve2D headbandTop1 =新的QuadCurve2D.Double(109,177,150,75,225,50); g2.draw(headbandTop1); QuadCurve2D headbandTop2 =新QuadCurve2D.Double(225,50,300,50,372,150); g2.draw(headbandTop2); QuadCurve2D headbandBottom1 =新的QuadCurve2D.Double(135,155,150,112.5,212.5,78); g2.draw(headbandBottom1); QuadCurve2D headbandBottom2 =新的QuadCurve2D.Double(212.5,78,306.25,78,351,137.5); g2.draw(headbandBottom2); QuadCurve2D faceBottomLeft =新的QuadCurve2D.Double(150,250,162.5,275,200,300); g2.draw(faceBottomLeft); QuadCurve2D faceBottomRight =新的QuadCurve2D.Double(362.5,225,363.5,237.5,350,262.5); g2.draw(faceBottomRight); CubicCurve2D leftArm =新的CubicCurve2D.Double(200,300,87.5,300,87.5,375,188.5,362.5); g2.draw(leftArm); CubicCurve2D rightArm =新的CubicCurve2D.Double(350,262.5,425,237.5,450,300,375,325); g2.draw(rightArm); QuadCurve2D leftLegOuter =新的QuadCurve2D.Double(188.5,362.5,154,425,200,512.5); g2.draw(leftLegOuter); QuadCurve2D rightLegOuter =新的QuadCurve2D.Double(375,325,388.5,356.25,387.5,412.5); g2.draw(rightLegOuter); QuadCurve2D leftFootTop =新的QuadCurve2D.Double(200,512.5,125,500,130,562.5); g2.draw(leftFootTop); QuadCurve2D leftFootBottom =新的QuadCurve2D.Double(130,562.5,175,575,262.5,562.5); g2.draw(leftFootBottom); QuadCurve2D leftLegInner =新的QuadCurve2D.Double(262.5,562.5,237.5,400,268.75,363); g2.draw(leftLegInner); QuadCurve2D rightLegInner = new QuadCurve2D.Double(268.75,363,318.75,362.5,337.5,475); g2.draw(rightLegInner); QuadCurve2D rightFootBottom =新QuadCurve2D.Double(337.5,475,400,480,455,470); g2.draw(rightFootBottom); QuadCurve2D rightFootTop =新的QuadCurve2D.Double(455,470,450,400,387.5,412.5); g2.draw(rightFootTop); CubicCurve2D tailInner = new CubicCurve2D.Double(268.75,363,287.5,450,125,387.5,62.5,400); g2.draw(tailInner); // QuadCurve2D tailInner1 =新的QuadCurve2D.Double(268.75,363,275,387.5,200,400); //g2.draw(tailInner1); // QuadCurve2D tailInner2 =新的QuadCurve2D.Double(200,400,125,387.5,62.5,400); //g2.draw(tailInner2); QuadCurve2D tailOuter1 =新的QuadCurve2D.Double(62.5,400,25,425,200,437.5); g2.draw(tailOuter1); QuadCurve2D tailOuter2 =新的QuadCurve2D.Double(200,437.5,287.5,425,300,375); g2.draw(tailOuter2); int [] x = {175,200,225,225,287,300,309,337,325,309,302,292,240,227,226,215};其中, int [] y = {225,210,237,200,187,212,187,187,262,262,230,268,275,250,277,281};其中, GeneralPath mouthAndTeeth = new GeneralPath(); mouthAndTeeth.moveTo(x [0],y [0]); for(int index = 1; index< x.length; index ++){ mouthAndTeeth.lineTo(x [index],y [index]); }; mouthAndTeeth.closePath(); g2.draw(mouthAndTeeth); / * g2.fill(earLeft1); g2.fill(earLeft2); g2.fill(earRight1); g2.fill(earRight2); g2.fill(betweenEars); g2.fill(headbandBottom1); g2.fill(headbandBottom2); g2.fill(headbandTop1); g2.fill(headbandTop2); g2.fill(headPhoneLeft); g2.fill(headPhoneRight); g2.fill(faceBottomLeft); g2.fill(faceBottomRight); g2.fill(leftArm); g2.fill(rightArm); g2.fill(leftFootBottom); g2.fill(leftFootTop); g2.fill(rightFootBottom); g2.fill(rightFootTop); g2.fill(leftLegInner); g2.fill(leftLegOuter); g2.fill(rightLegInner); g2.fill(rightLegOuter); //g2.fill (tailInner1); //g2.fill (tailInner2); g2.fill(tailOuter1); g2.fill(tailOuter2); * / 这是我唯一的解决方案,但它没有这样做。建议?解决方案A解决方案可能是将形状绘制到 BufferedImage 更好的解决方案可能是将图形封装到 Shape 并使用 Shape#createTransformedShape 来代替。 public class Cat extends Path2D.Double { public Cat(){ // Left Ear moveTo(145,155); curveTo(145,155,137.5,49,150,49); moveTo(150,49); curveTo(150,49,156.25,49,200,100); //在耳朵之间 moveTo(200,100); curveTo(200,100,237.5,88,262.5,87.5); //右耳 moveTo(262.5,87.5); curveTo(262.5,87.5,287.5,25,300,25); moveTo(300,25); curveTo(300,25,312.5,25,337.5,137.5); //头电话左 moveTo(300,25); append(新的CubicCurve2D.Double(145,155,75,175,100,250,150,250),false); moveTo(337.5,137.5); append(新的CubicCurve2D.Double(337.5,137.5,387.5,137.5,393.75,188,362.5,225),false); moveTo(109,177); curveTo(109,177,150,75,225,50); moveTo(225,50); curveTo(225,50,300,50,372,150); moveTo(135,155); curveTo(135,155,150,112.5,212.5,78); moveTo(212.5,78); curveTo(212.5,78,306.25,78,351,137.5); moveTo(150,250); curveTo(150,250,162.5,275,200,300); moveTo(362.5,225); curveTo(362.5,225,363.5,237.5,350,262.5); moveTo(200,300); append(新的CubicCurve2D.Double(200,300,87.5,300,87.5,375,188.5,362.5),false); moveTo(350,262.5); append(新的CubicCurve2D.Double(350,262.5,425,237.5,450,300,375,325),false); moveTo(188.5,362.5); curveTo(188.5,362.5,154,425,200,512.5); moveTo(375,325); curveTo(375,325,388.5,356.25,387.5,412.5); moveTo(200,512.5); curveTo(200,512.5,125,500,130,562.5); moveTo(130,562.5); curveTo(130,562.5,175,575,262.5,562.5); moveTo(262.5,562.5); curveTo(262.5,562.5,237.5,400,268.75,363); moveTo(268.75,363); curveTo(268.75,363,318.75,362.5,337.5,475); moveTo(337.5,475); curveTo(337.5,475,400,480,455,470); moveTo(455,470); curveTo(455,470,450,400,387.5,412.5); moveTo(268.75,363); append(新的CubicCurve2D.Double(268.75,363,287.5,450,125,387.5,62.5,400),false); moveTo(62.5,400); curveTo(62.5,400,25,425,200,437.5); moveTo(200,437.5); curveTo(200,437.5,287.5,425,300,375); int [] x = {175,200,225,225,287,300,309,337,325,309,302,292,240,227,226,215};其中, int [] y = {225,210,237,200,187,212,187,187,262,262,230,268,275,250,277,281};其中, GeneralPath mouthAndTeeth = new GeneralPath(); mouthAndTeeth.moveTo(x [0],y [0]); for(int index = 1; index< x.length; index ++){ mouthAndTeeth.lineTo(x [index],y [index]); } mouthAndTeeth.closePath(); append(mouthAndTeeth,false); } } 然后根据容器的可用空间... import java.awt.BasicStroke; import java.awt.Dimension; import java.awt.EventQueue; import java.awt.Graphics; import java.awt.Graphics2D; import java.awt.Shape; import java.awt.geom.AffineTransform; import java.awt.geom.CubicCurve2D; import java.awt.geom.GeneralPath; import java.awt.geom.Path2D; import javax.swing.JFrame; import javax.swing.JPanel; import javax.swing.UIManager; import javax.swing.UnsupportedLookAndFeelException; public class Test { public static void main(String [] args){ new Test(); $ b $ public Test(){ EventQueue.invokeLater(new Runnable(){ @Override public void run(){尝试{ UIManager.setLookAndFeel(UIManager.getSystemLookAndFeelClassName()); } catch(ClassNotFoundException | InstantiationException | IllegalAccessException | UnsupportedLookAndFeelException ex){ ex.printStackTrace(); } JFrame frame = new JFrame(Testing); frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); frame.add(new TestPane()); frame.pack(); frame.setLocationRelativeTo(null); frame.setVisible(true); } }); } public class TestPane extends JPanel { private cat cat; public TestPane(){ cat = new Cat(); } @Override public Dimension getPreferredSize(){ return new Dimension(200,200); } 保护void paintComponent(Graphics g){ super.paintComponent(g); Graphics2D g2d =(Graphics2D)g.create(); g2d.setStroke(new BasicStroke(5)); int catWidth = cat.getBounds()。x + cat.getBounds()。width; int catHeight = cat.getBounds()。y + cat.getBounds()。height; int width = getWidth() - 1; int height = getHeight() - 1; double scaleWidth = width /(double)catWidth; double scaleHeight = height /(double)catHeight; double scale = Math.min(scaleHeight,scaleWidth); AffineTransform at = AffineTransform.getScaleInstance(scale,scale); Shape shape = cat.createTransformedShape(at); g2d.draw(shape); g2d.dispose(); } } } 您使用的将满足需求,例如,使用 Shape 这样的内容,不会让您以不同的颜色对每个部分着色。 I have a lot of QuadCurve2D methods in a drawing, but when I fill them they don't actually fill the whole image.Code for fill and curves:g2.setStroke(new BasicStroke(5)); QuadCurve2D earLeft1 = new QuadCurve2D.Double(145, 155, 137.5, 49, 150, 49); g2.draw(earLeft1); QuadCurve2D earLeft2 = new QuadCurve2D.Double(150, 49, 156.25, 49, 200, 100); g2.draw(earLeft2); QuadCurve2D betweenEars = new QuadCurve2D.Double(200, 100, 237.5, 88, 262.5, 87.5); g2.draw(betweenEars); QuadCurve2D earRight1 = new QuadCurve2D.Double(262.5, 87.5, 287.5, 25, 300, 25); g2.draw(earRight1); QuadCurve2D earRight2 = new QuadCurve2D.Double(300, 25, 312.5, 25, 337.5, 137.5); g2.draw(earRight2); CubicCurve2D headPhoneLeft = new CubicCurve2D.Double(145, 155, 75, 175, 100, 250, 150, 250); g2.draw(headPhoneLeft); CubicCurve2D headPhoneRight = new CubicCurve2D.Double(337.5, 137.5, 387.5, 137.5, 393.75, 188, 362.5, 225); g2.draw(headPhoneRight); QuadCurve2D headbandTop1 = new QuadCurve2D.Double(109, 177, 150, 75, 225, 50); g2.draw(headbandTop1); QuadCurve2D headbandTop2 = new QuadCurve2D.Double(225, 50, 300, 50, 372, 150); g2.draw(headbandTop2); QuadCurve2D headbandBottom1 = new QuadCurve2D.Double(135, 155, 150, 112.5, 212.5, 78); g2.draw(headbandBottom1); QuadCurve2D headbandBottom2 = new QuadCurve2D.Double(212.5, 78, 306.25, 78, 351, 137.5); g2.draw(headbandBottom2); QuadCurve2D faceBottomLeft = new QuadCurve2D.Double(150, 250, 162.5, 275, 200, 300); g2.draw(faceBottomLeft); QuadCurve2D faceBottomRight = new QuadCurve2D.Double(362.5, 225, 363.5, 237.5, 350, 262.5); g2.draw(faceBottomRight); CubicCurve2D leftArm = new CubicCurve2D.Double(200, 300, 87.5, 300, 87.5, 375, 188.5, 362.5); g2.draw(leftArm); CubicCurve2D rightArm = new CubicCurve2D.Double(350, 262.5, 425, 237.5, 450, 300, 375, 325); g2.draw(rightArm); QuadCurve2D leftLegOuter = new QuadCurve2D.Double(188.5, 362.5, 154, 425, 200, 512.5); g2.draw(leftLegOuter); QuadCurve2D rightLegOuter = new QuadCurve2D.Double(375, 325, 388.5, 356.25, 387.5, 412.5); g2.draw(rightLegOuter); QuadCurve2D leftFootTop = new QuadCurve2D.Double(200, 512.5, 125, 500, 130, 562.5); g2.draw(leftFootTop); QuadCurve2D leftFootBottom = new QuadCurve2D.Double(130, 562.5, 175, 575, 262.5, 562.5); g2.draw(leftFootBottom); QuadCurve2D leftLegInner = new QuadCurve2D.Double(262.5, 562.5, 237.5, 400, 268.75, 363); g2.draw(leftLegInner); QuadCurve2D rightLegInner = new QuadCurve2D.Double(268.75, 363, 318.75, 362.5, 337.5, 475); g2.draw(rightLegInner); QuadCurve2D rightFootBottom = new QuadCurve2D.Double(337.5, 475, 400, 480, 455, 470); g2.draw(rightFootBottom); QuadCurve2D rightFootTop = new QuadCurve2D.Double(455, 470, 450, 400, 387.5, 412.5); g2.draw(rightFootTop); CubicCurve2D tailInner = new CubicCurve2D.Double(268.75, 363, 287.5, 450,125, 387.5, 62.5, 400); g2.draw(tailInner); //QuadCurve2D tailInner1 = new QuadCurve2D.Double(268.75, 363, 275, 387.5, 200, 400); //g2.draw(tailInner1); //QuadCurve2D tailInner2 = new QuadCurve2D.Double(200, 400, 125, 387.5, 62.5, 400); //g2.draw(tailInner2); QuadCurve2D tailOuter1 = new QuadCurve2D.Double(62.5, 400, 25, 425, 200, 437.5); g2.draw(tailOuter1); QuadCurve2D tailOuter2 = new QuadCurve2D.Double(200, 437.5, 287.5, 425, 300, 375); g2.draw(tailOuter2); int[] x = {175, 200, 225, 225, 287, 300, 309, 337, 325, 309, 302, 292, 240, 227, 226, 215}; int[] y = {225, 210, 237, 200, 187, 212, 187, 187, 262, 262, 230, 268, 275, 250, 277, 281}; GeneralPath mouthAndTeeth = new GeneralPath(); mouthAndTeeth.moveTo(x[0], y[0]); for (int index = 1; index < x.length; index++) { mouthAndTeeth.lineTo(x[index], y[index]); }; mouthAndTeeth.closePath(); g2.draw(mouthAndTeeth); /* g2.fill(earLeft1); g2.fill(earLeft2); g2.fill(earRight1); g2.fill(earRight2); g2.fill(betweenEars); g2.fill(headbandBottom1); g2.fill(headbandBottom2); g2.fill(headbandTop1); g2.fill(headbandTop2); g2.fill(headPhoneLeft); g2.fill(headPhoneRight); g2.fill(faceBottomLeft); g2.fill(faceBottomRight); g2.fill(leftArm); g2.fill(rightArm); g2.fill(leftFootBottom); g2.fill(leftFootTop); g2.fill(rightFootBottom); g2.fill(rightFootTop); g2.fill(leftLegInner); g2.fill(leftLegOuter); g2.fill(rightLegInner); g2.fill(rightLegOuter); //g2.fill(tailInner1); //g2.fill(tailInner2); g2.fill(tailOuter1); g2.fill(tailOuter2); */This has been my only solution but it's not doing it. Suggestions? 解决方案 "A" solution might be to paint the "shape" to a BufferedImage and simply scale the image, but this will scale the stroke/line size as well.A better solution might be to encapsulate the drawing into a Shape and use Shape#createTransformedShape instead.public class Cat extends Path2D.Double { public Cat() { //Left Ear moveTo(145, 155); curveTo(145, 155, 137.5, 49, 150, 49); moveTo(150, 49); curveTo(150, 49, 156.25, 49, 200, 100); // Between Ears moveTo(200, 100); curveTo(200, 100, 237.5, 88, 262.5, 87.5); // Right ear moveTo(262.5, 87.5); curveTo(262.5, 87.5, 287.5, 25, 300, 25); moveTo(300, 25); curveTo(300, 25, 312.5, 25, 337.5, 137.5); // Head phone left moveTo(300, 25); append(new CubicCurve2D.Double(145, 155, 75, 175, 100, 250, 150, 250), false); moveTo(337.5, 137.5); append(new CubicCurve2D.Double(337.5, 137.5, 387.5, 137.5, 393.75, 188, 362.5, 225), false); moveTo(109, 177); curveTo(109, 177, 150, 75, 225, 50); moveTo(225, 50); curveTo(225, 50, 300, 50, 372, 150); moveTo(135, 155); curveTo(135, 155, 150, 112.5, 212.5, 78); moveTo(212.5, 78); curveTo(212.5, 78, 306.25, 78, 351, 137.5); moveTo(150, 250); curveTo(150, 250, 162.5, 275, 200, 300); moveTo(362.5, 225); curveTo(362.5, 225, 363.5, 237.5, 350, 262.5); moveTo(200, 300); append(new CubicCurve2D.Double(200, 300, 87.5, 300, 87.5, 375, 188.5, 362.5), false); moveTo(350, 262.5); append(new CubicCurve2D.Double(350, 262.5, 425, 237.5, 450, 300, 375, 325), false); moveTo(188.5, 362.5); curveTo(188.5, 362.5, 154, 425, 200, 512.5); moveTo(375, 325); curveTo(375, 325, 388.5, 356.25, 387.5, 412.5); moveTo(200, 512.5); curveTo(200, 512.5, 125, 500, 130, 562.5); moveTo(130, 562.5); curveTo(130, 562.5, 175, 575, 262.5, 562.5); moveTo(262.5, 562.5); curveTo(262.5, 562.5, 237.5, 400, 268.75, 363); moveTo(268.75, 363); curveTo(268.75, 363, 318.75, 362.5, 337.5, 475); moveTo(337.5, 475); curveTo(337.5, 475, 400, 480, 455, 470); moveTo(455, 470); curveTo(455, 470, 450, 400, 387.5, 412.5); moveTo(268.75, 363); append(new CubicCurve2D.Double(268.75, 363, 287.5, 450, 125, 387.5, 62.5, 400), false); moveTo(62.5, 400); curveTo(62.5, 400, 25, 425, 200, 437.5); moveTo(200, 437.5); curveTo(200, 437.5, 287.5, 425, 300, 375); int[] x = {175, 200, 225, 225, 287, 300, 309, 337, 325, 309, 302, 292, 240, 227, 226, 215}; int[] y = {225, 210, 237, 200, 187, 212, 187, 187, 262, 262, 230, 268, 275, 250, 277, 281}; GeneralPath mouthAndTeeth = new GeneralPath(); mouthAndTeeth.moveTo(x[0], y[0]); for (int index = 1; index < x.length; index++) { mouthAndTeeth.lineTo(x[index], y[index]); } mouthAndTeeth.closePath(); append(mouthAndTeeth, false); }}And then scale the shape based on the available space of the container...import java.awt.BasicStroke;import java.awt.Dimension;import java.awt.EventQueue;import java.awt.Graphics;import java.awt.Graphics2D;import java.awt.Shape;import java.awt.geom.AffineTransform;import java.awt.geom.CubicCurve2D;import java.awt.geom.GeneralPath;import java.awt.geom.Path2D;import javax.swing.JFrame;import javax.swing.JPanel;import javax.swing.UIManager;import javax.swing.UnsupportedLookAndFeelException;public class Test { public static void main(String[] args) { new Test(); } public Test() { EventQueue.invokeLater(new Runnable() { @Override public void run() { try { UIManager.setLookAndFeel(UIManager.getSystemLookAndFeelClassName()); } catch (ClassNotFoundException | InstantiationException | IllegalAccessException | UnsupportedLookAndFeelException ex) { ex.printStackTrace(); } JFrame frame = new JFrame("Testing"); frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); frame.add(new TestPane()); frame.pack(); frame.setLocationRelativeTo(null); frame.setVisible(true); } }); } public class TestPane extends JPanel { private Cat cat; public TestPane() { cat = new Cat(); } @Override public Dimension getPreferredSize() { return new Dimension(200, 200); } protected void paintComponent(Graphics g) { super.paintComponent(g); Graphics2D g2d = (Graphics2D) g.create(); g2d.setStroke(new BasicStroke(5)); int catWidth = cat.getBounds().x + cat.getBounds().width; int catHeight = cat.getBounds().y + cat.getBounds().height; int width = getWidth() - 1; int height = getHeight() - 1; double scaleWidth = width / (double)catWidth; double scaleHeight = height / (double)catHeight; double scale = Math.min(scaleHeight, scaleWidth); AffineTransform at = AffineTransform.getScaleInstance(scale, scale); Shape shape = cat.createTransformedShape(at); g2d.draw(shape); g2d.dispose(); } }}Which you use will come down to needs, for example, using a Shape like this, won't allow you to color individual sections differently 这篇关于如何使用Java Graphics2D绘制一组QuadCurves的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持! 上岸,阿里云! 08-07 09:58