问题描述
显然,
<$
p $ p> #if defined(__ LP64__)&&& __LP64__
#define CGFLOAT_TYPE double
#define CGFLOAT_IS_DOUBLE 1
#define CGFLOAT_MIN DBL_MIN
#define CGFLOAT_MAX DBL_MAX
#else
#define CGFLOAT_TYPE float
#define CGFLOAT_IS_DOUBLE 0
#define CGFLOAT_MIN FLT_MIN
#define CGFLOAT_MAX FLT_MAX
#endif
所以代码
NSScanner * scanner = [NSScanner scannerWithString:string];
CGFloat c [components];
[scanner scanFloat:& c [i]]
位的应用程序,被打破为64位。它可以替换为
NSScanner * scanner = [NSScanner scannerWithString:string];
CGFloat c [components];
#if CGFLOAT_IS_DOUBLE
[scanner ScanDouble:& c [i]];
#else
[scanner scanFloat:& c [i]];
#endif
但是有更好的选择吗?
解决方案 NSScanner
只支持,所以你需要在某处放置#if指令。也就是说,如果你经常使用这个,你可以子类NSScanner或使用,使代码更加优雅。
我认为基于类别的代码看起来像:
NSScanner + MyAdditions.h:
#importNSScanner.h
@interface NSScanner(MyAdditions)
- (BOOL)my_scanCGFloat:(CGFloat *)cgFloatValue
@end
NSScanner + MyAdditions.m:
#importNSScanner + MyAdditions .h
@implementation NSScanner(MyAdditions)
- (BOOL)my_scanCGFloat:(CGFloat *)cgFloatValue {
#if CGFLOAT_IS_DOUBLE
return [self scanDouble:cgFloatValue ];
#else
return [self scanFloat:cgFloatValue];
#endif
}
@end
Apparently CGFloat
is double
on arm64:
#if defined(__LP64__) && __LP64__
# define CGFLOAT_TYPE double
# define CGFLOAT_IS_DOUBLE 1
# define CGFLOAT_MIN DBL_MIN
# define CGFLOAT_MAX DBL_MAX
#else
# define CGFLOAT_TYPE float
# define CGFLOAT_IS_DOUBLE 0
# define CGFLOAT_MIN FLT_MIN
# define CGFLOAT_MAX FLT_MAX
#endif
So the code
NSScanner *scanner = [NSScanner scannerWithString:string];
CGFloat c[components];
[scanner scanFloat:&c[i]]
which was working fine for 32-bit apps, is broken for 64-bit. It can be replaced with
NSScanner *scanner = [NSScanner scannerWithString:string];
CGFloat c[components];
#if CGFLOAT_IS_DOUBLE
[scanner scanDouble:&c[i]];
#else
[scanner scanFloat:&c[i]];
#endif
But is there a better alternative?
解决方案 NSScanner
only supports a few basic types, so you're going to need to have that #if directive somewhere. That said, if you're using this often you could subclass NSScanner or use a category to make the code more elegant.
I think the category-based code would look something like:
NSScanner+MyAdditions.h:
#import "NSScanner.h"
@interface NSScanner (MyAdditions)
- (BOOL)my_scanCGFloat:(CGFloat *) cgFloatValue
@end
NSScanner+MyAdditions.m:
#import "NSScanner+MyAdditions.h"
@implementation NSScanner (MyAdditions)
- (BOOL)my_scanCGFloat:(CGFloat *) cgFloatValue {
#if CGFLOAT_IS_DOUBLE
return [self scanDouble:cgFloatValue];
#else
return [self scanFloat:cgFloatValue];
#endif
}
@end
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