问题描述
1> ------构建开始:项目:TatniumD3D,配置:调试Win32 ------
1>编译......
1> d3d8tex.cpp
1> e:\d3d_starterkit_v3.0b \ d3d8 \d3d8tex.cpp(3):致命错误C1083:无法打开包含文件:''windows.h'' :没有这样的文件或目录
1> d3d8int.cpp
1> e:\d3d_starterkit_v3.0b \d3d8 \d3d8int.cpp(3):致命错误C1083:无法打开包含文件:''windows.h'':没有这样的文件或目录
1> d3d8dev.cpp
1> e:\d3d_starterkit_v3.0b \d3d8 \d3d8dev.cpp(3):致命错误C1083:无法打开包含文件:''windows.h'':没有这样的文件或目录
1> main.cpp
1> e:\d3d_starterkit_v3.0b \ d3d8 \ main.cpp(29):致命错误C1083:无法打开包含文件:''windows.h'':没有这样的文件或目录
1> d3d8.cpp
1> e:\d3d_starterkit_v3.0b \d3d8 \d3d8.cpp(1 ):致命错误C1083:无法打开包含文件:''windows.h'':没有这样的文件或目录
1>生成代码...
1>创建浏览信息文件...
1> Microsoft浏览信息维护实用程序版本8.00.50727
1>版权所有(C)Microsoft Corporation。保留所有权利。
1> BSCMAKE:错误BK1506:无法打开文件''。\Debug \ main.sbr'':没有这样的文件或目录
1> ;构建日志保存在file:// e:\ 3D3D_Starterkit_v3.0b \ D3D8 \Debug \ BuildLog.htm
1> TatniumD3D - 6个错误,0警告
==========构建:0成功,1失败,0最新,0跳过==========
问题是什么?它无法找到windows.h,这个文件在哪里?
或更好,如何解决这个问题
谢谢
1>------ Build started: Project: TatniumD3D, Configuration: Debug Win32 ------
1>Compiling...
1>d3d8tex.cpp
1>e:\d3d_starterkit_v3.0b\d3d8\d3d8tex.cpp(3) : fatal error C1083: Cannot open include file: ''windows.h'': No such file or directory
1>d3d8int.cpp
1>e:\d3d_starterkit_v3.0b\d3d8\d3d8int.cpp(3) : fatal error C1083: Cannot open include file: ''windows.h'': No such file or directory
1>d3d8dev.cpp
1>e:\d3d_starterkit_v3.0b\d3d8\d3d8dev.cpp(3) : fatal error C1083: Cannot open include file: ''windows.h'': No such file or directory
1>main.cpp
1>e:\d3d_starterkit_v3.0b\d3d8\main.cpp(29) : fatal error C1083: Cannot open include file: ''windows.h'': No such file or directory
1>d3d8.cpp
1>e:\d3d_starterkit_v3.0b\d3d8\d3d8.cpp(1) : fatal error C1083: Cannot open include file: ''windows.h'': No such file or directory
1>Generating Code...
1>Creating browse information file...
1>Microsoft Browse Information Maintenance Utility Version 8.00.50727
1>Copyright (C) Microsoft Corporation. All rights reserved.
1>BSCMAKE: error BK1506 : cannot open file ''.\Debug\main.sbr'': No such file or directory
1>Build log was saved at "file://e:\D3D_Starterkit_v3.0b\D3D8\Debug\BuildLog.htm"
1>TatniumD3D - 6 error(s), 0 warning(s)
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========
Whats the problem? It cant find windows.h , Where does this file orginally to be??
Or better , How to fix this
Thanks
推荐答案
我不是关于此问题的专家(或其他任何事情),但我认为头文件是编译器的一部分。那么也许重新安装你的编译器会修复它?
希望有所帮助,
奥斯汀
I''m not an expert on this (or anything else for that matter), but I think header files are part of your compiler. So maybe a reinstall of your compiler would fix it?
Hope that helps a bit,
Austen
- 转到工具 - >选项
- 从那里选择项目和解决方案并单击VC ++目录
- 选择包含文件;从右上角的下拉框中。
- 在该列表中应为此行
- Go to Tools->Option
- From there select "Projects and Solutions" and click the "VC++ Directories"
- Select "Include files" from the top right dropdown box.
- In that list should be this line "
windows.h文件位于\VC \PlatformSDK \Include中。 Visual Studio安装目录中的文件夹。
The windows.h file is in the "\VC\PlatformSDK\Include" folder in your Visual Studio install directory.
这篇关于Windows.H找不到!救命的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持!