本文介绍了有没有确切的指导跨平台(x86和x64)PInvoke和Windows数据类型?的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧! 问题描述 29岁程序员,3月因学历无情被辞! 我正在验证一些代码为x64兼容性。以前,我使用PInvoke.net,但我发现了一些可疑的声明x64。现在,我: 查找API参考,例如 MapViewOfFile 查找 Windows数据类型定义 找到相应的.NET类型。 这是第3步,我想要一个确定的参考 例如: LPVOID WINAPI MapViewOfFile( __in HANDLE hFileMappingObject, __in DWORD dwDesiredAccess, __in DWORD dwFileOffsetHigh, __in DWORD dwFileOffsetLow, __in SIZE_T dwNumberOfBytesToMap ); 返回值为LPVOID,定义如下: $ b b OK ...所以我想这是 IntPtr 或 UIntPtr 。此文章有一个表格,并建议LPVOID应映射到IntPtr或UIntPtr。 OK。 接下来,HANDLE。 OK,HANDLE是一个PVOID。 > PVOID 指向任何类型的指针。 p> 此类型在WinNT.h中声明如下: typedef void * PVOID; Hmmmm,听起来像 IntPtr 接下来,DWORD OK,unsigned long 0 to 4294967295,this is a uint ,但这里它建议Int32或UInt32。 Int32将不能存储任何超过2,147,483,648的值。所以表是非常可疑的。 最后,我们有SIZE_T,它被定义为ULONG_PTR,可以是32或64位有符号长的,取决于平台)。此文章(和 follow up )认为您应该使用IntPtr,因为它将处理变量大小。因此,虽然我可以查找每个窗口数据的定义类型,然后在大小,符号方面找到相应的.NET数据类型,以及它是否对x86和x64都起作用,这是不理想的。 是否有确定的引用解决方案当映射原生数据类型到原始数据类型时, 有符号和无符号类型的选择仅在解释管理值时才有用。 在大多数情况下,你只是将值从一个API方法传递到另一个;在这些情况下,无论类型是签名还是无符号,只要它的大小合适。 因此,一般规则是任何指针 - 大小的值变为 IntPtr 和 DWORD 和 QWORD code> U?Int32 和 U?Int64 。 I am verifying some code for x64 compatability. Previously I've used PInvoke.net, but I've found a few suspect declarations in terms of x64. So now, I:Look up the API reference such as MapViewOfFileLook up the windows data type definitionFind the corresponding .NET type.It's step 3 where I'd like a definitive referenceAs an example:LPVOID WINAPI MapViewOfFile( __in HANDLE hFileMappingObject, __in DWORD dwDesiredAccess, __in DWORD dwFileOffsetHigh, __in DWORD dwFileOffsetLow, __in SIZE_T dwNumberOfBytesToMap);Return value is LPVOID, which is defined as:OK... so I guess that's IntPtr or UIntPtr. This article has a table and suggests LPVOID should map to IntPtr or UIntPtr. OK.Next, HANDLE.OK, HANDLE is a PVOID.Hmmmm, sounds like IntPtrNext, DWORDOK, unsigned long 0 to 4294967295, so that's a uint and yet here it suggests Int32 or UInt32. Int32 won't be able to store any value over 2,147,483,648. So that table is very suspect.Finally, we have SIZE_T, which is defined as a ULONG_PTR which can be 32 or 64 bit signed long depending on the platform (definitions below). This article (and follow up) conclude you should use IntPtr, since it will handle the variable sizes.So, while I can look up the definition of every windows data type and then find a corresponding .NET datatype in terms of size, sign, and whether it works on both x86 and x64, it's not ideal.Is there a definitive reference out there (not pinvoke.net) with a good mapping table that's up to date for x64? 解决方案 When mapping native datatypes to managed types, all that matters is size and consistency.The choice of signed vs. unsigned types only matters when interpreting the managed value.They're both marshaled as raw bits.In most cases, you will just be passing values from one API method to another; in these cases, it doesn't matter whether the type is signed or unsigned, as long as it's the right size.Therefore, the general rule is that any pointer-sized value becomes IntPtr, and DWORD and QWORD become U?Int32 and U?Int64, respectively. 这篇关于有没有确切的指导跨平台(x86和x64)PInvoke和Windows数据类型?的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持! 上岸,阿里云! 08-04 19:23