问题描述
我正在尝试处理 UICollectionViewController 中的界面方向更改.我想要实现的是,我希望在界面旋转后拥有 same contentOffset.意思是,应该根据边界变化的比例来改变它.
I'm trying to handle interface orientation changes in a UICollectionViewController. What I'm trying to achieve is, that I want to have the same contentOffset after an interface rotation. Meaning, that it should be changed corresponding to the ratio of the bounds change.
从纵向开始,内容偏移量为 {bounds.size.width * 2, 0} ...
Starting in portrait with a content offset of {bounds.size.width * 2, 0} …
... 应该导致横向内容偏移也与 {bounds.size.width * 2, 0} (反之亦然).
… should result to the content offset in landscape also with {bounds.size.width * 2, 0} (and vice versa).
计算新的偏移量不是问题,但不知道在哪里(或何时)设置它,以获得平滑的动画.我这样做是使 willRotateToInterfaceOrientation:duration:
中的布局无效并重置 didRotateFromInterfaceOrientation:
:
Calculating the new offset is not the problem, but don't know, where (or when) to set it, to get a smooth animation. What I'm doing so fare is invalidating the layout in willRotateToInterfaceOrientation:duration:
and resetting the content offset in didRotateFromInterfaceOrientation:
:
- (void)willRotateToInterfaceOrientation:(UIInterfaceOrientation)toInterfaceOrientation
duration:(NSTimeInterval)duration;
{
self.scrollPositionBeforeRotation = CGPointMake(self.collectionView.contentOffset.x / self.collectionView.contentSize.width,
self.collectionView.contentOffset.y / self.collectionView.contentSize.height);
[self.collectionView.collectionViewLayout invalidateLayout];
}
- (void)didRotateFromInterfaceOrientation:(UIInterfaceOrientation)fromInterfaceOrientation;
{
CGPoint newContentOffset = CGPointMake(self.scrollPositionBeforeRotation.x * self.collectionView.contentSize.width,
self.scrollPositionBeforeRotation.y * self.collectionView.contentSize.height);
[self.collectionView newContentOffset animated:YES];
}
这会改变旋转后的内容偏移量.
This changes the content offset after the rotation.
如何在旋转过程中设置它?我尝试在 willAnimateRotationToInterfaceOrientation:duration:
中设置新的内容偏移量,但这会导致非常奇怪的行为.
How can I set it during the rotation? I tried to set the new content offset in willAnimateRotationToInterfaceOrientation:duration:
but this results into a very strange behavior.
可以在我的项目中找到一个示例 GitHub一个>.
An example can be found in my Project on GitHub.
推荐答案
您可以在视图控制器中执行此操作:
You can either do this in the view controller:
override func viewWillTransition(to size: CGSize, with coordinator: UIViewControllerTransitionCoordinator) {
super.viewWillTransition(to: size, with: coordinator)
guard let collectionView = collectionView else { return }
let offset = collectionView.contentOffset
let width = collectionView.bounds.size.width
let index = round(offset.x / width)
let newOffset = CGPoint(x: index * size.width, y: offset.y)
coordinator.animate(alongsideTransition: { (context) in
collectionView.reloadData()
collectionView.setContentOffset(newOffset, animated: false)
}, completion: nil)
}
或者在布局本身:https://stackoverflow.com/a/54868999/308315
这篇关于在旋转界面方向时将 contentOffset 保持在 UICollectionView 中的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持!