问题描述
我有一个应用,用户在其中拍照,拍照后应将其保存到 UserDefaults
中。我不断收到此错误:
I have an app where the user takes a picture and once the picture is taken it should be saved to UserDefaults
. I keep getting this error:
"cannot invoke 'setObject' with an argument list of type '(UIImage. type, forKey:[UIImage])'"
我在这里搜索了文档和帖子,但没有帮助。
这是我的代码。
I've searched through documentation and posts on here, but nothing helps.This is my code.
let defaults = NSUserDefaults.standardUserDefaults()
func imagePickerController(picker: UIImagePickerController, didFinishPickingMediaWithInfo info: [NSObject : AnyObject]) {
picker.dismissViewControllerAnimated(true, completion: nil)
switch currentClothesSelection!{
case "1":
shirts.append(info[UIImagePickerControllerOriginalImage] as! UIImage)
//this is where the error occurs
defaults.setObject(UIImage.self, forKey: array1)
case "2" :
pants.append(info[UIImagePickerControllerOriginalImage] as! UIImage)
case "3" :
shorts.append(info[UIImagePickerControllerOriginalImage] as! UIImage)
case "4" :
jackets.append(info[UIImagePickerControllerOriginalImage] as! UIImage)
case "5" :
shoes.append(info[UIImagePickerControllerOriginalImage] as! UIImage)
default:
break
}
推荐答案
编辑/更新:
Xcode 10.1•Swift 4.2.1或更高版本
在NSUserDefaults上存储图像不是一个好主意,但是如果您确实想要这样做,则需要将其存储为NSData。
It is not a good idea to store images at NSUserDefaults but if you really want to do it you need to store is as NSData.
我建议将其本地保存到Documents文件夹中的磁盘上。如果您真的想将其保存到NSUserDefaults,我建议仅将其用于小图像,并自行承担风险:)您可以执行以下操作:
I recommend saving it locally to disk at the Documents Folder. If you really want to save it to NSUserDefaults, I recommend using just for small images and do it at your own risk :) You can do as follow:
extension UserDefaults {
func set(image: UIImage?, quality: CGFloat = 0.5, forKey defaultName: String) {
guard let image = image else {
set(nil, forKey: defaultName)
return
}
set(image.jpegData(compressionQuality: quality), forKey: defaultName)
}
func image(forKey defaultName:String) -> UIImage? {
guard
let data = data(forKey: defaultName),
let image = UIImage(data: data)
else { return nil }
return image
}
func set(images value: [UIImage]?, forKey defaultName: String) throws {
guard let value = value else {
removeObject(forKey: defaultName)
return
}
try set(NSKeyedArchiver.archivedData(withRootObject: value, requiringSecureCoding: false), forKey: defaultName)
}
func images(forKey defaultName: String) throws -> [UIImage] {
guard let data = data(forKey: defaultName) else { return [] }
let object = try NSKeyedUnarchiver.unarchiveTopLevelObjectWithData(data)
return object as? [UIImage] ?? []
}
}
测试:
let image = UIImage(data: try! Data(contentsOf: URL(string: "https://i.stack.imgur.com/Xs4RX.jpg")!))!
UserDefaults.standard.set(image: image, forKey: "imageKey")
if let loadedImage = UserDefaults.standard.image(forKey: "imageKey") {
print(loadedImage.size) // "(719.0, 808.0)"
}
let images = [image, image]
try? UserDefaults.standard.set(images: images, forKey: "imagesKey")
if let loadedImages = try? UserDefaults.standard.images(forKey: "imagesKey") {
print(loadedImages.count) // 2
}
这篇关于使用UserDefaults保存图像阵列的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持!