本文介绍了如何在PyQt5中通过拖放绘制矩形并调整其形状的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!
问题描述
我正在尝试通过拖放在 PyQt5 创建的 GUI 上绘制一个矩形.我设法做到了,但是当释放鼠标左键时会绘制矩形.
I'm trying to draw a rectangle on GUI created by PyQt5 by drag and drop. I managed to do that, but the rectangle is drawn when the mouse left key is released.
我想做的是这样的链接:
- 按下鼠标左键后,开始绘制矩形.
- 拖动时,通过鼠标移动调整矩形形状.
- 松开鼠标左键后,确定矩形形状.
我该如何实现?提前致谢.
How can I implement this? Thanks in advance.
这是我的代码.
# -*- coding: utf-8 -*-
import sys
from PyQt5 import QtWidgets, QtCore
from PyQt5.QtGui import QPainter
class MyWidget(QtWidgets.QWidget):
def __init__(self):
super().__init__()
self.setGeometry(30,30,600,400)
self.pos1 = [0,0]
self.pos2 = [0,0]
self.show()
def paintEvent(self, event):
width = self.pos2[0]-self.pos1[0]
height = self.pos2[1] - self.pos1[1]
qp = QPainter()
qp.begin(self)
qp.drawRect(self.pos1[0], self.pos1[1], width, height)
qp.end()
def mousePressEvent(self, event):
self.pos1[0], self.pos1[1] = event.pos().x(), event.pos().y()
print("clicked")
def mouseReleaseEvent(self, event):
self.pos2[0], self.pos2[1] = event.pos().x(), event.pos().y()
print("released")
self.update()
if __name__ == '__main__':
app = QtWidgets.QApplication(sys.argv)
window = MyWidget()
window.show()
app.aboutToQuit.connect(app.deleteLater)
sys.exit(app.exec_())
推荐答案
不必使用 mouseReleaseEvent
函数,而是每次调用的 mouseMoveEvent
函数鼠标移动了,我修改了代码使其更简单.
You do not have to use the mouseReleaseEvent
function, but the mouseMoveEvent
function that is called each time the mouse is moved, and I have modified the code to make it simpler.
class MyWidget(QtWidgets.QWidget):
def __init__(self):
super().__init__()
self.setGeometry(30,30,600,400)
self.begin = QtCore.QPoint()
self.end = QtCore.QPoint()
self.show()
def paintEvent(self, event):
qp = QtGui.QPainter(self)
br = QtGui.QBrush(QtGui.QColor(100, 10, 10, 40))
qp.setBrush(br)
qp.drawRect(QtCore.QRect(self.begin, self.end))
def mousePressEvent(self, event):
self.begin = event.pos()
self.end = event.pos()
self.update()
def mouseMoveEvent(self, event):
self.end = event.pos()
self.update()
def mouseReleaseEvent(self, event):
self.begin = event.pos()
self.end = event.pos()
self.update()
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