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问题描述

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在我的游戏应用程序,我想用户登录到谷歌的出发活动中发挥服务,所以我有它的子类 BaseGameActivity 。然后一个单独的活动开始进行游戏,在其中我想更新使用谷歌播放服务,这需要调用 BaseGameActivity.getApiClient() A排行榜末尾。

In my game app I would like the user to sign in to Google Play Services during the starting activity so I had it subclass BaseGameActivity. Then a separate activity is started for the game, at the end of which I want to update a leaderboard using Google Play Services, which requires calling BaseGameActivity.getApiClient().

我应该如何使用谷歌Play业务从不同的活动不是一个子类 BaseGameActivity

How should I use Google Play services from a different activity than the one that subclasses BaseGameActivity?

两个选择,我想到的是:通过一个参考启动活动,或使用一个处理程序,并发送消息到开始活动。但我不知道这会的方法是更好地使用(或者如果第三种方式是更好的),它看起来这可能是一个相当普遍的情况。

Two options I thought of were: pass a reference to the starting activity, or use a handler and send a message to the starting activity. But I don't know which would method would be better to use (or if a third way is better) and it seems like this might be a fairly common situation.

推荐答案

如果你想使用 GameHelper 多活动,最好是实现它,而无需使用 BaseGameActivity ,然后通过活动之​​间的 GameHelper 实例(或保持静态实例的地方)。

If you want to use GameHelper with multiple activities it is best to implement it without using BaseGameActivity and then pass your GameHelper instance between activities (or keep a static instance somewhere).

您可以找到使用说明 GameHelper 直接的(看到使用GameHelper没有BaseGameActivity 标题)。

You can find instructions for using GameHelper directly on this page (see the Using GameHelper without BaseGameActivity heading).

只要确保您将需要 GameHelper 电话(尤其是 onActivityResult )的所有活动,使中使用它。至于登录/注销,你将需要确定哪些活动(收费)为自己的地方,这取决于你的应用程序的流量。

Just make sure that you place the required GameHelper calls (especially onActivityResult) in all of your activities that make use of it. As for sign-on/sign-out you will need to determine for yourself in which activity(s) to place those, depending on the flow of your app.

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09-08 08:55