问题描述
使用build.sbt
文件中的publishTo
,它可以是自动化发布进度.但是资产文件(在public
文件夹中)没有打包.如何打包和发布资产文件?
using publishTo
in build.sbt
file, it can be automation the publishing progress.But asset files( in public
folder) does not packaged. how to package and publish asset files?
推荐答案
对于本地发布的资产文件,请将此代码段添加到build.sbt
文件中
For locally publishing assets files , add this snippet in build.sbt
file
import play.PlayImport.PlayKeys._
packagedArtifacts in publishLocal := {
val artifacts: Map[sbt.Artifact, java.io.File] = (packagedArtifacts in publishLocal).value
val assets: java.io.File = (playPackageAssets in Compile).value
artifacts + (Artifact(moduleName.value, "jar", "jar", "assets") -> assets)
}
最后一行功能中的重要说明:
Important notes in last function line:
首先jar
指定包类型文件夹(作为webJars添加为Java依赖项,它们应放在jars文件夹中).
first jar
specify package type folder (As webJars added as java dependency they should put in jars folder).
秒jar
指定打包文件的扩展名.
second jar
specify extention of packaged file.
assets
是分类器(更多信息关于sbt分类器)
现在,您可以使用buil.sbt
文件中的以下命令,在另一个项目中将打包资产用作webjar:
now you can use packaged assets as webjar in another project using this command in buil.sbt
file:
libraryDependencies ++= "organization" % "pluginName_scalaVersion" % "version" classifier "assets"
这篇关于发布Play框架插件的资产文件的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持!