本文介绍了创建链表的阵列(为哈希表链)时的valgrind错误的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!
问题描述
作为概述,我试图创造C,其中船舶被放置在一个领域的战舰般的游戏。
As an overview, I'm trying to create a battleship-like game in C, where ships are placed on a field.
这是我收到的错误:
Here is the error I am getting:
==11147== Invalid write of size 8
==11147== at 0x400786: MakeField (battleship.c:34)
==11147== Address 0x8 is not stack'd, malloc'd or (recently) free'd
下面是相关code:
Here is the relevant code:
struct piece{
int x;
int y;
int direction;
int length;
char name;
};
struct node{
struct piece boat;
struct node *next;
};
struct field{
int numBoats;
struct node *array[numRows];
};
struct field *MakeField(void){
struct field *f = NULL;
struct node *temp = NULL;
for(int i = 0; i < numRows; i++){
f->array[i] = temp; <--- VALGRIND ERROR HERE
}
f->count = 0;
return f;
}
任何人都可以使用此问题的帮助?
Can anyone help with this issue?
推荐答案
您解引用 NULL
poitner,你需要让你的指针指向的地方和有效的地方像这样
You are dereferencing a NULL
poitner, you need to make your pointer point somewhere and to a valid somewhere, like this
struct field *f = malloc(sizeof(struct field));
if (f == NULL)
return NULL;
/* ... continue your MakeField() function as it is */
不要忘了免费(F)
在调用函数。
顺便说一句,是告诉你,
By the way, valgrind is telling you that
Address 0x8 is not stack'd, malloc'd or (recently) free'd
~~~^~~~
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