问题描述
我有一个 GameActivity,为了填充布局,我必须多次调用远程API,并想知道使用AsyncHttpClient包。
I have a "GameActivity" and in order to populate the layout I have to make multiple calls to a remote API and wondering the best way to accomplish this using the AsyncHttpClient package http://loopj.com/android-async-http/.
我当前设置单个API调用:
My current set-up for a single API call:
public class MainActivity extends Activity implements AdapterView.OnItemClickListener, SwipeRefreshLayout.OnRefreshListener{
ListView mainListView;
JSONMainAdapter mJSONAdapter;
SwipeRefreshLayout swipeLayout;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
swipeLayout = (SwipeRefreshLayout) findViewById(R.id.main_swipe_container);
swipeLayout.setOnRefreshListener(this);
swipeLayout.setColorScheme(android.R.color.holo_blue_bright,
android.R.color.holo_green_light,
android.R.color.holo_orange_light,
android.R.color.holo_red_light);
mainListView = (ListView) findViewById(R.id.main_listview);
mainListView.setOnItemClickListener(this);
mJSONAdapter = new JSONMainAdapter(this, getLayoutInflater());
mainListView.setAdapter(mJSONAdapter);
getGameDetails();
}
所以我的getGame Details将是第一个调用,但随后我需要多赚4-6。
So my getGame Details will be the first call, but then I'll need to make 4-6 more.
我的getGameDetails:
My getGameDetails:
private void getGames() {
swipeLayout.setRefreshing(true);
MyRestClient.get("games", null, new JsonHttpResponseHandler() {
@Override
public void onSuccess(JSONObject jsonObject) {
swipeLayout.setRefreshing(false);
Toast.makeText(getApplicationContext(), "Success!", Toast.LENGTH_LONG).show();
mJSONAdapter.updateData(jsonObject.optJSONArray("games"));
}
@Override
public void onFailure(int statusCode, Throwable throwable, JSONObject error) {
swipeLayout.setRefreshing(false);
Toast.makeText(getApplicationContext(), "Error: " + statusCode + " " + throwable.getMessage(), Toast.LENGTH_LONG).show();
Log.e("ERROR", statusCode + " " + throwable.getMessage());
}
});
}
所以我的想法是为需要的每个调用添加一个函数,然后调用
So my thoughts are to add a function for each call I need and just call them one after the other in my onCreate like so:
getGameDetails();
getGameCallA();
getGameCallB();
getGameCallC();
另一种方法是在AsyncHttpClient的onSuccess方法中调用下一个函数,但这不是
The other method would be to call the next function in the onSuccess method of AsyncHttpClient but that doesn't seem right.
问题:我应该在这里使用AsyncHttpClient发出批处理请求吗?
Question: is there a "batch request" with AsyncHttpClient that I should be using here?
感谢任何输入,谢谢。
推荐答案
我无法验证它是否有效,但是我想这里有一个一种接一个地执行请求的方法
I have no way to verify will it work or not, but I guess there is a way to execute your requests one after another
在您的课程 MyRestClient
:
private static AsyncHttpClient client = new AsyncHttpClient();
static {
client.setThreadPool(Executors.newSingleThreadExecutor());
}
之后,您只需致电:
getGameDetails();
getGameCallA();
getGameCallB();
getGameCallC();
这篇关于多个AsyncHttpClient获取填充一个活动的请求的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持!