问题描述
我使用SceneBuilder为我的项目创建了一个GUI,并设置了所有按钮ID,并为FXML文件创建了一个控制器.我想在启动时和整个程序中的文本区域中运行一个实时时钟.这是我第一次使用FXML在JavaFX中创建项目,因此我对应该在何处放置此代码感到困惑.通常,该代码可以在没有FXML的简单程序中工作,并且是以下代码:
I created a GUI for my project using SceneBuilder and I set up all the button ID's and created a controller for the FXML file. I want to have a live clock running in the text area on launch and throughout the program. This is my first time using FXML to create a project in JavaFX so I'm confused as to where I should place this code. Normally the code works in a simple program without FXML and it is this code:
package com.example;
import example;
public class Layout extends Application {
TextArea clock;
public void start(Stage stage) throws FileNotFoundException {
clock = new TextArea();
clock.setEditable(false);
BorderPane bp = new BorderPane();
bp.setTop(clock);
refreshClock();
Scene scene = new Scene(bp);
stage.setScene(scene);
stage.show();
}
}
private void refreshClock()
{
Thread refreshClock = new Thread()
{
public void run()
{
while (true)
{
Date dte = new Date();
String topMenuStr = " " + dte.toString();
clock.setText(topMenuStr);
try
{
sleep(3000L);
}
catch (InterruptedException e)
{
// TODO Auto-generated catch block
e.printStackTrace();
}
} // end while ( true )
} // end run thread
};
refreshClock.start();
}
当我尝试执行当前在我的Ui控制器类中的进度时,尽管我执行了什么代码,但是在Text Area中没有弹出任何内容,而且我不确定下一步该怎么做.此代码应该在我的主要.java文件中吗?这是我尝试过的:
When I attempt to do it my current progress in my Ui controller class, nothing pops up in the Text Area despite what code I do and I'm not sure what to do next. Should this code be in my main .java file? Here is what I tried:
package application;
import java.util.Date;
import javafx.fxml.FXML;
import javafx.fxml.FXMLLoader;
import javafx.scene.control.Button;
import javafx.scene.control.TextField;
import javafx.scene.control.TextArea;
public class UiController {
@FXML
private TextArea clockTextArea;
private void refreshClock()
{
Thread refreshClock = new Thread()
{
public void run()
{
while (true)
{
Date dte = new Date();
String topMenuStr = " " + dte.toString();
clockTextArea.setText(topMenuStr);
try
{
sleep(3000L);
}
catch (InterruptedException e)
{
// TODO Auto-generated catch block
e.printStackTrace();
}
} // end while ( true )
} // end run thread
};
refreshClock.start();
}
public void initialize() {
refreshClock();
}
推荐答案
在javafx中,您可以在initialize()方法中处理事件.
in javafx you work with events in the initialize() method.
例如button.setOnAction(e-> System.Exit(0));或者clock.onMouseClicked(e-> System.out.println("Test")));
E.g. button.setOnAction(e -> System.Exit(0)); orclock.onMouseClicked(e -> System.out.println("Test"));
这篇关于使用SceneBuilder在JavaFX项目的开始处调用函数的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持!