问题描述
我正在尝试在OL3(3.6.0)上重现使用下面的代码。我无法获取图像上下文来在OSM事件 tileloadend 上执行getImageData()和putImageData()。任何指南都将非常感激。
I am trying to reproduce this example on OL3 (3.6.0) using the code below. I am having trouble to get image context to do getImageData() and putImageData() on OSM event tileloadend. Any guide will be very appreciated.
function map_create (div_id, lat, lng, zoom, hide_controls) {
vectorSource=new ol.source.Vector();
vectorLayer=new ol.layer.Vector({source: vectorSource});
osm=new ol.source.OSM();
osm.on("tileloadend", function(evt){
/*var size=evt.tile.getTileCoord();
console.log(size);*/
var c = evt.tile.getImage();
console.log(c.context); // undefined
return;
var ctx=c.getContext("2d");
if (ctx) {
console.log(ctx);
/*
var imgd = ctx.getImageData(0, 0, 100,100);
var pix = imgd.data;
for (var i = 0, n = pix.length; i < n; i += 4) {
pix[i] = pix[i + 1] = pix[i + 2] = (3 * pix[i] + 4 * pix[i + 1] + pix[i + 2]) / 8;
}
ctx.putImageData(imgd, 0, 0);
evt.tile.imgDiv.removeAttribute("crossorigin");
evt.tile.imgDiv.src = ctx.canvas.toDataURL();*/
}
});
var map=new ol.Map({
target: div_id,
layers: [
new ol.layer.Tile({source: osm}),
vectorLayer
],
renderer:'canvas',
view: new ol.View({
center: ol.proj.transform([lng, lat], 'EPSG:4326', 'EPSG:3857'),
zoom: zoom
})
});
return map;
推荐答案
在OL3中,你必须加载一个tile变量相应的来源。
In OL3 you have to load a tile variable with the corresponding source.
然后你可以使用 postcompose
在加载时制作一个事件并应用灰度函数来制作一个canvas。
Then you can use postcompose
to make an event when loaded and apply the grayscale function to make a canvas.
function Initialize() {
var imagery = new ol.layer.Tile({
source: new ol.source.OSM()
});
var map = new ol.Map({
target: 'map',
layers: [imagery],
view: new ol.View({
center: ol.proj.transform([-2.1833, 41.3833], 'EPSG:4326', 'EPSG:3857'),
zoom: 6
})
});
//Apply a filter on "postcompose" events.
imagery.on('postcompose', function(event) {
greyscale(event.context);
});
}
您可以找到示例,画布不在原始图层上,但你可以改变你的purpouse的div。
You can find the example here, where the canvas is not over the original layer, but you can change the divs for your purpouse.
这篇关于OpenLayers 3 - 平铺画布上下文的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持!