使用QQmlApplicationEngine

使用QQmlApplicationEngine

本文介绍了Qt - 单击 QML 按钮时如何运行 C++ 函数?使用QQmlApplicationEngine的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!

问题描述

myclass.h

#ifndef MYCLASS_H
#define MYCLASS_H

#include <QDebug>
#include <QObject>

class MyClass : public QObject
{
public:
    MyClass();

public slots:
    void buttonClicked();
    void buttonClicked(QString &in);
};

#endif // MYCLASS_H

myclass.cpp

#include "myclass.h"

MyClass::MyClass()
{
}

void MyClass::buttonClicked()
{
    // Do Something
}

void MyClass::buttonClicked(QString &in)
{
    qDebug() << in;
}

ma​​in.cpp

#include <QApplication>
#include <QQmlApplicationEngine>
#include <myclass.h>
#include <QQmlContext>

int main(int argc, char *argv[])
{
    QApplication app(argc, argv);

    QQmlApplicationEngine engine;
    engine.load(QUrl(QStringLiteral("qrc:///main.qml")));

    MyClass myClass;  // A class containing my functions

    // Trying to "SetContextProperty" as I saw people do it to achieve C++/QML connection
    QQmlContext * context = new QQmlContext(engine.rootContext());
    context->setContextProperty("_myClass", &myClass);

    return app.exec();
}

我想在 myClass 类中使用一个函数,该函数在单击 QML 按钮时采用 QString 参数..

I want to use a function in myClass class which takes a QString parameter when a QML button is clicked ..

当我编译 &运行..一切顺利.但是当我点击按钮..它在调试器中显示这个错误:

When I compile & run .. it all goes smoothly.But when I click on the button .. it shows this error in the debugger:

qrc:///main.qml:80: ReferenceError: _myClass is not defined

~> 我的 QML 文件中的第 80 行":

~> "Line 80 in my QML file":

74:    MouseArea {
75:        id: mouseArea1
76:        anchors.fill: parent
77:        hoverEnabled: true;
78:        onEntered: { rectangle1.border.width = 2 }
79:        onExited: { rectangle1.border.width = 1 }
80:        onClicked: _myClass.buttonClicked("Worked?")
81:    }

(至于错误导致编译错误)


( As for the error caused the compiling error )

正如 @Jairo 所建议的,所有类都必须继承自 QObject.

As @Jairo suggested, all classes must be inherited from QObject.

仍在寻找解决我主要问题的方法.

Still looking for a solution to my main problem.

推荐答案

哦哦.这里有几个问题.(代码甚至可以编译吗?)

Uh oh. There's several things wrong here. (Does the code even compile?)

首先要做的事情.将某些内容传递给 QML 引擎的根属性时,您无法创建新上下文 - 您必须直接使用根上下文,如下所示:

First things first. When passing something to the QML engine's root property, you can't create a new context -- you have to use the root context directly, like so:

engine.rootContext()->setContextProperty("_myClass", &myClass);

接下来,类定义有一些问题.在下面的代码中查看我的评论:

Next, the class definition has some problems. See my comments in the code below:

class MyClass : public QObject
{
    // This macro is required for QObject support.  You should get a compiler
    // error if you don't include this.
    Q_OBJECT

public:
    // QObjects are expected to support a parent/child hierarchy.  I've modified
    // the constructor to match the standard.
    explicit MyClass(QObject *parent = 0);

public slots:
    // This method needs to take either a QString or a const reference to one.
    // (QML doesn't support returning values via the parameter list.)
    void buttonClicked(const QString& in);
};

构造函数的实现应该将父类传递给基类:

The constructor's implementation should pass the parent on to the base class:

MyClass::MyClass(QObject *parent) :
    QObject(parent)
{
}

这篇关于Qt - 单击 QML 按钮时如何运行 C++ 函数?使用QQmlApplicationEngine的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持!

07-26 16:02