问题描述
我注意到某些按钮尺寸在 iPhone 5 模拟器上看起来很棒,但在 iPhone 6 模拟器上看起来不那么好,这是因为我放置在 UIButtons 上的高度或约束最终会留下很多空白空间我的应用屏幕底部.
I noticed certain button sizes look great on one the iPhone 5 simulator but do not look as good on the iPhone 6 simulator and this is because the heights or constraints that I place on the UIButtons end up leaving a lot of blank space down the bottom of my App Screen.
无论我在什么设备上模拟,我都希望有一个屏幕大小为 40% 的按钮.
I would like to have a button that is 40% of the screen size regardless of what device I am simulating on.
关于如何使按钮的大小保持在屏幕大小的 40% 而与设备无关的任何想法?
Any ideas on how to make the size of the button stay 40% of the screen size regardless of the device?
推荐答案
- Ctrl 从按钮拖到 superview 并选择 Equal Widths
Open Size Inspector 编辑 Equal Widths 约束并将乘数设置为 0.4.你会看到这样的东西:
- Ctrl drag from button to superview and select Equal Widths
Open Size Inspector edit Equal Widths constraint and set multiplier to 0.4.And you will see something like this:
添加缺失的约束并更新帧.
Add missing constraints and update frames.
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