本文介绍了将char []固定在P/Invoke通话上的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!
问题描述
我有char缓冲区的对象池,并在P/Invoke调用中传递了此缓冲区.在呼叫之前是否需要固定缓冲区?
I have object pool of char buffers and passing this buffer on P/Invoke call. Do i need pinning buffer before call or not?
第一种方法:
[DllImport("Name", CharSet = CharSet.Unicode, CallingConvention = CallingConvention.Cdecl)]
private static extern void SomeMeth(char[] text, int size);
public static string CallSomeMeth()
{
char[] buffer = CharBufferPool.Allocate();
SomeMeth(buffer, 4095);
string result = new string(buffer, 0, Array.IndexOf(buffer, '\0'));
CharBufferPool.Free(buffer);
return result;
}
第二种方法:
[DllImport("Name", CharSet = CharSet.Unicode, CallingConvention = CallingConvention.Cdecl)]
private static unsafe extern void SomeMeth(char* text, int size);
public static unsafe string CallSomeMeth2()
{
char[] buffer = CharBufferPool.Allocate();
string result;
fixed (char* buff = buffer)
{
SomeMeth(buff, 4095);
result = new string(buffer, 0, Array.IndexOf(buffer, '\0'));
}
CharBufferPool.Free(buffer);
return result;
}
推荐答案
否,传递给PInvoke的引用类型会自动固定.
No, there is auto-pinning for reference types passed to PInvoke.
来自 https://msdn.microsoft.com/zh-CN /magazine/cc163910.aspx#S3 :
所以第一种方法还可以.
so first approach is ok.
仅:
SomeMeth(buffer, 4095);
我确实认为在代码周围添加常量是错误的...
I do think it is wrong to sprinkle constants around the code...
SomeMeth(buffer, buffer.Length);
或
SomeMeth(buffer, buffer.Length - 1);
可能会更好.
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